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Holy Water


DirebearCoat

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So, I had to clean up a mess that I had "allegedly" created in the Temple of Dibella, in Markarth.  I picked up two bottles of Holy Water.  I figured, I'd put them up as a display somewhere in my player home.  So, I dropped one of them, but it did not materialize.  Does Holy Water not have a visible form after you pick it up?  Or what am I doing wrong?

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Well, vanilla game, the references 0xA9654 and 0xA965F - which are the two bottles in the temple - point at base form 3133B, which is 'Alto Wine'

USSEP fixes these references, pointing them instead at BaseID  0xA9661 - DA14Water - named 'Holy Water'.    

If I load a game, go into console, and run commands:
prid a9654
enable
moveto player

The holy water bottle appears under my feet, and I can pick it up, and I can place it back into the world.

HOWEVER!
The DA14 (A night to remember) quest  puts quest aliases (DA14HolyWater and DA14Wine) on those two references, and these aliases are flagged 'Quest Object'.   A thing about quest object is that you can't remove it from your inventory.   That is, while the quest is still running.    Once quest is stopped, Alias is detached from the object, and it should be droppable.

Funny fact:  pre-USSEP, these references were for Alto Wine, and once you picked them up in course of a quest, if you already had some Alto Wine in your inventory, the picked up items would stack with existing ones - making your entire wine stack unusable until the quest finished.

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So, if I open up Console, and type:

prid a9654 (hit enter)

then type:

enable (hit enter)

then type:

moveto player (hit enter)

the holy water bottle will appear at the character's feet?

Or is it:

prid a9654 enable moveto player (then hit enter?)

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Now, those commands were me testing those references on a new game - when DA14 quest did not even start.

You are already at a quest stage when they were enabled, you picked them up and they are in your inventory.  And their aliases having 'quest object' flag, they are stuck in your inventory until the quest finishes and alias are no longer associated.    That is, you cannot manually consume them or throw them out.

But yeah, you may be able to move them out via console.

prid a9654  <enter>

moveto player <enter>

You can skip 'enable' cause these references are already enabled via quest.   The moveto command should move one of those bottles from your inventory and onto the floor at your feet.  After which you should be abloe to maneuver it into place.

Then you do the same for id a965f   

   

 

 

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1 hour ago, scorrp10 said:

prid a9654  <enter>

moveto player <enter>

You can skip 'enable' cause these references are already enabled via quest.   The moveto command should move one of those bottles from your inventory and onto the floor at your feet.  After which you should be abloe to maneuver it into place.

Then you do the same for id a965f   

   

 

 

As it turned out, while doing the command without 'enable' took the item out of my inventory, the item did not "manifest" at my character's feet without it.

The part about a965f was most helpful to help get the second item out of my inventory and into the world.

Now the two bottles of holy water are on display at a small shrine for The Nine in one of my player character's homes.

Thank you for your help!

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