wilwhitt56 Posted February 14 Share Posted February 14 I seem to have screwed up my Bodyslide stuff. No matter how many times I build, it doesn't change the body or armor. I think it has something to do with the reference skeleton, but im not sure. If I needed it to change it to the base reference skeleton for Bodyslide, where would it be? Link to comment Share on other sites More sharing options...
anjenthedog Posted February 14 Share Posted February 14 nvm Link to comment Share on other sites More sharing options...
Hanaisse Posted February 14 Share Posted February 14 Bodyslide uses it's own ref skeleton contained in the Bodyslide files. If you don't know where it is then you probably haven't changed it and that wouldn't be the issue. Would need more information on your set up. What mod manager are you using? Have you followed the Bodyslide/CBBE instructions for that mod manager? In particular, if using MO2, create a Bodyslide Output folder/mod and enable it at the bottom of your load order. Bodyslide has a Discord server for easier help. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 14 Share Posted February 14 1 hour ago, Hanaisse said: Bodyslide uses it's own ref skeleton contained in the Bodyslide files. If you don't know where it is then you probably haven't changed it and that wouldn't be the issue. (groans silently) so...um... we're not supposed to point it at the directories I noted? if that's right, I should probably edit my other post to not confuse anyone (and stop doing that in my copy of Bodyslide) Didn't realize. And... I guess it might explain why leggings never quite fit Link to comment Share on other sites More sharing options...
Hanaisse Posted February 14 Share Posted February 14 Nope, you really shouldn't. The Ref skeleton on the Bodyslide/Outfit Studio Settings page should use the provided skeletons in the CalienteTools/Bodyslide/res/ folder. 1 Link to comment Share on other sites More sharing options...
scorrp10 Posted February 14 Share Posted February 14 BodySlide typically uses res\skeleton_female_sse.nif, which is pretty much identical bone-wise to the XP32 skeleton, which if you got XPMSSE installed, resides in meshes\actors\character\character assets female. The version included in BodySlide is just a little cleaned up. It has nothing BUT the skeleton. That said, skeleton is primarily needed for working in Outfit Studio. It should have nothing to do with outfit building in BodySlide. If you build it, and BS says that it built, verify that files have actually been written to the specified path. 1 Link to comment Share on other sites More sharing options...
wilwhitt56 Posted February 14 Author Share Posted February 14 I use MO2 for everything. I was trying to use the skeleton in Bodylside like y'all said, but it's no there. Link to comment Share on other sites More sharing options...
Hanaisse Posted February 14 Share Posted February 14 You won't see it with MO2. If you really believe you messed up the skeleton in Bodyslide, just re-install Bodyslide to return it to default. The skeleton has no relationship to Bodyslide itself, it's for Outfit Studio as Scorrp10 said. Something else is going on in your set up. Did you create a Bodyslide Output folder and direct Bodyslide to put it's files into it? Further information about the process. Link to comment Share on other sites More sharing options...
wilwhitt56 Posted February 14 Author Share Posted February 14 I think the Output thing worked, thanks guys. Now I gotta fix my dudes having invisible torsos,lol. Link to comment Share on other sites More sharing options...
wilwhitt56 Posted February 14 Author Share Posted February 14 7 minutes ago, wilwhitt56 said: I think the Output thing worked, thanks guys. Now I gotta fix my dudes having invisible torsos,lol. I fixed it, just a quick use of BS on the male body Link to comment Share on other sites More sharing options...
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