Rattmaster32 Posted Monday at 07:32 PM Share Posted Monday at 07:32 PM Hi. I'm trying to use Nifskope to do two small things to Skyrim SE. The first thing I want to do is make a static object with texture that will stand on a floor in Skyrim. (and have collision detection). I've already made the model in Cinema 4D and exported as obj. I also have a texture that works well in C4D where I used GIMP to convert the texture files to dds. Now I can't import the obj. file into Nifskope. It says. “No NiNode or shape selected. Meshes will be imported to the root of the file.” If I import, nothing is visible. I've been looking for a tutorial that tells how to do the most elementary things in Nifskope. The ones I found skip the simplest things. I'd be happy if someone talked about how, or showed a tutorial that shows this. Or if there are any suggestions on how to get new 3d into Skyrim. Image of the model rendered in C4D. Link to comment Share on other sites More sharing options...
scorrp10 Posted Monday at 10:59 PM Share Posted Monday at 10:59 PM When I edit something in Blender, and export as obj, I generally use Outfit Studio to import it. I would start Outfit Studio, then if I am importing something that is to be an armor, I will load a body reference, then import the obj If it is going to be a world object, I will import some similar .nif and set it as reference - then import the .obj. Link to comment Share on other sites More sharing options...
Rattmaster32 Posted Tuesday at 06:17 PM Author Share Posted Tuesday at 06:17 PM Sounds like a good idea. Where can I find Outfit Studio? My search online didn't find any pages. Just a bunch of plugins. Link to comment Share on other sites More sharing options...
scorrp10 Posted Tuesday at 06:27 PM Share Posted Tuesday at 06:27 PM BodySlide and Outfit Studio Link to comment Share on other sites More sharing options...
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