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Finished model loses texture after adding new mesh


Crash180

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I have a finished model I wanted to make changes to but after I did the exported Nif was pink as if the texture links were missing. I tracked it down to when I added a new default mesh. The Nif is fine before but not after. What could cause this?

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When you look at the exported nif in NifSkope what pathway(s) to you see for the applied materials/textures?  Are those pathways correct (i.e., the ones where the material file lives and/or texture files).  You should be able to re-add the textures to the exported nif via NifSkope.  That is pretty straight forward to add them in NifSkope.  It might also be helpful to include and image of what you are seeing and the nif expanded.   Such as this example.

Example image

Edited by pepperman35
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I figured it out. Somehow the Target Game defaulted to Skyrim instead of Fallout 4 on the last thing I did last night. That would explain why it looked like a pathing issue. Maybe I caught the field mousing over it and didn't notice.  Hee Haw.

Thanks for replying.

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