Crash180 Posted February 21 Share Posted February 21 I have a finished model I wanted to make changes to but after I did the exported Nif was pink as if the texture links were missing. I tracked it down to when I added a new default mesh. The Nif is fine before but not after. What could cause this? Link to comment Share on other sites More sharing options...
pepperman35 Posted February 21 Share Posted February 21 (edited) When you look at the exported nif in NifSkope what pathway(s) to you see for the applied materials/textures? Are those pathways correct (i.e., the ones where the material file lives and/or texture files). You should be able to re-add the textures to the exported nif via NifSkope. That is pretty straight forward to add them in NifSkope. It might also be helpful to include and image of what you are seeing and the nif expanded. Such as this example. Example image Edited February 21 by pepperman35 Link to comment Share on other sites More sharing options...
Crash180 Posted February 22 Author Share Posted February 22 I figured it out. Somehow the Target Game defaulted to Skyrim instead of Fallout 4 on the last thing I did last night. That would explain why it looked like a pathing issue. Maybe I caught the field mousing over it and didn't notice. Hee Haw. Thanks for replying. Link to comment Share on other sites More sharing options...
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