dreamCloud Posted March 3 Share Posted March 3 So apparently Oblivion's SpeedTree files were made with SpeedTree 4.2. They are saved in the .spt file format. No other versions of SpeedTree support this format except as an import and convert option to the modern formats and those don't save back to the old .spt format according to the SpeedTree help forums and they don't sell any old versions any more either. There's an old demo version floating around but lacks the ability to save. So... is there any other way to access those files? I have some meshes I could use to update some of these trees (better trunks and branches for sure) but without a way to access the .spt files in any meaningful way there's no point. The only other thing I can think of is maybe just making static meshes of the trees I want and finding out a way to make their leaves the same billboard style as SpeedTree did. If I could do that for the 3 specific ones I want I could live with just that in some special locations, but I have no clue on how to accomplish that. Mods here exist that have done this before, but I've no clue how they accomplished it. Link to comment Share on other sites More sharing options...
dreamCloud Posted March 11 Author Share Posted March 11 Just wanted to update that I did some vigorous digging through dead forums with wayback machine and I came across a working link to this project that converts .spt files into text files that you can then edit (but there's TONS of parameters...): https://github.com/anahuj/spttools 1 Link to comment Share on other sites More sharing options...
AndalayBay Posted March 12 Share Posted March 12 Thanks for posting. 1 Link to comment Share on other sites More sharing options...
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