Teabone3 Posted January 23, 2014 Share Posted January 23, 2014 (edited) Hey all I've been working with the GECK for sometime with Fallout 3 with some great results I'd love to soon share. Though I have a rather basic question for anyone that could help me out. For encounters (EncNPC for example) is it possible to have one encounter of LvlNPC spawn multiple characters? I'm assuming this is already happening in the game when a leveledcharacter like raiders is loaded. I'm assuming you have to place multiple markers in order to spawn multiple NPC's. As I have read that the "count" option doesn't do anything. Edited January 23, 2014 by Teabone3 Link to comment Share on other sites More sharing options...
lifestorock Posted January 23, 2014 Share Posted January 23, 2014 No, is not possible. Actor level lists aren't that controllable as item lists. You can't set a none chance and also can't set an actor count. If you encounter groups of enemies within the vanilla game each actor of this group is placed into the world or separately spawned via script. Link to comment Share on other sites More sharing options...
Teabone3 Posted January 23, 2014 Author Share Posted January 23, 2014 Thanks was curious if it was possible, but figured it wasn't. I'll just have to manually populate my areas. Which isn't that all bad just a bit tedious for groups of enemies. Link to comment Share on other sites More sharing options...
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