mannygt Posted March 16 Posted March 16 Hello to all. I have a question about xEdit script. By giving X and Y value of position, it is possible to know the Z value of terrain at that position? Please, check the attachment for more details. Thank you.
scorrp10 Posted March 17 Posted March 17 Well, if that particular spot is navmeshed, I suppose you could try determining into which navmesh triangle it falls, and then you can extrapolate the Z from navmesh vertices forming the triangle. Would require a bit of rather serious math. Otherwise, the only way to determine the Z is to actually examine that landscapes .nif file, and determining in which triangle X/Y point is.
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