yuriyuser Posted March 26 Share Posted March 26 (edited) I created a copy of the weapon in geck with my own characteristics, tried to make it concealed, but it didn't work out. In GECK, I found something similar to this list of hidden weapons "TheProfessionalWeaponsList". Added to this list, but alas, the weapon did not become stealthy. I'll tell you right away that I copied a concealed weapon. Where is the list of concealed weapons in GECK and what is it called? Edited March 26 by yuriyuser Link to comment Share on other sites More sharing options...
madmongo Posted March 27 Share Posted March 27 If by "stealthy" and "concealed" you mean weapons that you can sneak into casinos, there are two lists, NVHoldoutWeapons and NVImprovedHoldoutWeapons. Do not edit the form lists directly. That will break compatibility with any other mod that edits the form lists. Instead, use a quest with a quest script to add your weapon to the lists. The quest can just be a placeholder quest. It doesn't need to have anything in it other than the quest script. Make sure to check the box so that the quest starts the game enabled. This is the quest script from a mod I made for my own use. It adds several weapons to the form lists. scn zzMongoWeaponsModQuestScript int MongoWeapModStartupDone begin GameMode if MongoWeapModStartupDone != 1 AddFormToFormList NVHoldoutWeapons zzCompact9mmPistol AddFormToFormList NVImprovedHoldoutWeapons zzCompact9mmPistol AddFormToFormList NVHoldoutWeapons zzWeap22Revolver AddFormToFormList NVImprovedHoldoutWeapons zzWeap22Revolver AddFormToFormList NVHoldoutWeapons zz38Revolver AddFormToFormList NVImprovedHoldoutWeapons zz38Revolver AddFormToFormList NVHoldoutWeapons zzWeapFN1905 AddFormToFormList NVImprovedHoldoutWeapons zzWeapFN1905 set MongoWeapModStartupDone to 1 StopQuest zzMongoWeaponsModQuest endif end 1 Link to comment Share on other sites More sharing options...
yuriyuser Posted March 27 Author Share Posted March 27 It's decided. Link to comment Share on other sites More sharing options...
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