jon2023 Posted Friday at 05:48 AM Share Posted Friday at 05:48 AM (edited) I made a simple mod https://www.nexusmods.com/skyrimspecialedition/mods/142818 ,which uses MiscItem OnEquipped event to use items. At first, I let all items share the same script, and found that sometimes when item A is used, the data obtained in the property is item B. I thought it was because of the use of the same script, so I created a script for each item. Then I found that this problem still occurs. I let each script file output its own name in OnEquipped, and found that sometimes the script called when item A is used is also item B. I can no longer understand why this happens. In the end, I can only check the player's inventory in the script. No matter which one is called, if the inventory is insufficient, tell the player to try to discard the item and pick it up again. I feel that my MOD is a complete failure. The mod URL includes the source code of the mod. The items of the mod are put into some containers through levellist. Then some items obtained from the container have problems when used. The items I manually added through console player.additem are all correct. Edited Saturday at 01:25 AM by jon2023 Fix mod url Link to comment Share on other sites More sharing options...
scorrp10 Posted Friday at 11:44 AM Share Posted Friday at 11:44 AM It looks like you did not actually make the mod available. (Link gives 'Page not found' error) Link to comment Share on other sites More sharing options...
jon2023 Posted Saturday at 01:28 AM Author Share Posted Saturday at 01:28 AM There was an extra character after the URL. . Fixed. Link to comment Share on other sites More sharing options...
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