Jump to content

Nexus says my mod has Some suspicious files


mrk34

Recommended Posts

I made a translation to the game using XUnity Auto Translator and Nexus says that my mod has suspicious files, but I am sure that this is false and I have proof of this. Yes, Virustotal finds only one “suspicious” file in the mod and only one antivirus complains about it, and it is not a virus in fact. But. I found the same mod only from another publisher based on the same XUnity Auto Translator, and it has the same files and the same method of creation as mine, just a different translation language, and if you download his files and scan them, he has the same virustotal trigger, but Nexus does not complain and he has Safe to use status on the page, how is that? MelonLoader, BepinEx, XUnity Auto Translator are all downloaded from official sources and there can be no malicious viruses

 Photo comparison of files - Imgur

Links:

My page

The page of the same mod but in another language

The same “suspicious” status is also on my mod My page that I ported to MelonLoader, although here VirusTotal generally shows everything clean but the status of suspicious remains "Some suspicious files"  

Please help, as I spent 6+ hours on this translation and I want more people to play this game in their native language, Thank you.

I have attached this “suspicious” file winhttp.rar 

 

 

 

Edited by mrk34
communicate through a translator, correct mistakes
Link to comment
Share on other sites

16 hours ago, 7531Leonidas said:

I think that your problem comes from the use of .rar compression.  Have seen this response many times from mods, so use standard .zip, or .7z compressions instead.

yes, I also saw that the problem could be in the archiver, but I wouldn't have created a post if it solved the problem, so I tried everything, from zip to rar with different archivers, nothing helped

Link to comment
Share on other sites

  • Community Manager

I suspect you've uploaded a file type in your archive that requires manual review. To prevent spam if you're "unknown" to the site (i.e. you've just joined or just posted your first mod), we require certain files to be manually approved. This is usually things like EXE files that aren't normally part of mods. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...