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Posted

I have tried to understand the toolkit to no success.  I am looking to fix the "cocoon" ability from the ranger's spider pet.  It currently has no real visual effect, and I'm hoping to just use the effect from the phase spider queen matriarch's gossamer tomb ability from honor mode.  For the life of me, I can't access any of the legendary actions to try to clone or otherwise edit them.  I'd appreciate anyone giving it a stab, and  I'm even happy to even throw a few bucks at someone who thinks they could fix it. 

  • 4 weeks later...
Posted (edited)

@Terror447688 I thought i give this a shot, it's not perfect, but it's in a way i understand it with the polymorph effect, but i don't really know how to define size so i used the medium cocoon. (lazy to do a full mod page so here is a link to the zip file) 

when used it looks like this in game:
ZpHoRlN.jpeg
the weird purple shapes at the bottom look like webs after the attack has finished it's animation. 

Edited by CatastrophicalCat
Posted

Looks great, thank you so much for working on this!  I'll try to tinker with the purple glow.  It looks almost like missing textures or something.

Posted

@Terror447688 I'm pretty sure the purple is because i used the AddStatus(PARALYZED) to the spell since otherwise the cocoon could do things (they could dhash and hide and they could try to jump or help but it won't do anything). I hoped to prevent confused AI this way. if it can do things that may cause enemies to not skip their turn and try them out resulting in forever waiting that they just skip it. confuesd enemy AI in big fights especially (like in the house of grieve) can be so annoying.  

Posted

Hmm...  No matter how I tinker with it, the purple glow remains.  I also looked through the files you sent and don't see the paralyzed status.  Cocooned characters are actually still able to use the jump and hide action too, which is pretty hilarious to see lol.  I checked in Spell_target and Status_POLYMORPHED.  

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