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Crashing regularly, same error in MessageLogger


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I have that messagelogger mod installed and about 3-4 other mods. Oblivion XP, the samurai gear pack and some other minor stuff. Every time I crash, it's when I'm moving around outside and near Oblivion gates I've never seen. I've asked in other places but I'm not getting a response anywhere so I came here, hope this is appropriate. The log is as follows:


2025/04/28 22:31:53 [0041154A] [ DEBUG ] SceneGraph 'World' Created. Camera name 'CreateNewCamera'.
2025/04/28 22:31:53 [0041154A] [ DEBUG ] SceneGraph 'Menu' Created. Camera name 'CreateNewCamera'.
2025/04/28 22:31:53 [0041154A] [ DEBUG ] SceneGraph '3DMenu' Created. Camera name 'CreateNewCamera'.
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -3 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -2 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 0 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 1 in worldspace 'Tamriel'
2025/04/28 22:31:55 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 2 in worldspace 'Tamriel'
2025/04/28 22:56:36 [008C39BE] [WARNING] .\bhkMoppBvTreeShape.cpp:215: Warning : File Meshes\Clutter\StonePedastelLarge01.NIF contains an old bhkMoppBvTreeShape! mcarofano re-export
'
2025/04/28 22:56:36 [008A5B6F] [WARNING] .\bhkRigidBody.cpp:538: Warning : File Meshes\Clutter\StonePedastelLarge01.NIF contains an old bhkRigidBody! mcarofano re-export
'
2025/04/28 23:08:31 [0050A2C4] [WARNING] Disable is being called on reference 0D001C67 ND02Barrier01REF in script 0D000D74 ND02BattleControlSCRIPT even though it has an enable state parent. This is not valid behavior and will be ignored.
2025/04/28 23:08:31 [0050A2C4] [WARNING] Disable is being called on reference 0D001C66 ND02Barrier02REF in script 0D000D74 ND02BattleControlSCRIPT even though it has an enable state parent. This is not valid behavior and will be ignored.
2025/04/28 23:19:31 [004E2490] [WARNING] Disabling collision on ref '<StoneWallStone03>' (00025B21).
2025/04/28 23:19:31 [004E2490] [WARNING] Disabling collision on ref '<StoneWallStone05>' (00025B1F).
2025/04/28 23:19:32 [004E2490] [WARNING] Disabling collision on ref '<StoneWallStone02>' (00025B1D).
2025/04/28 23:19:32 [004E2490] [WARNING] Disabling collision on ref '<StoneWallStone01>' (00025B1C).
2025/04/28 23:19:33 [004E2490] [WARNING] Disabling collision on ref '<StoneWallStone04>' (00025B20).
2025/04/28 23:55:11 [008C39BE] [WARNING] .\bhkMoppBvTreeShape.cpp:215: Warning : File Meshes\Clutter\StonePedastelLarge01.NIF contains an old bhkMoppBvTreeShape! mcarofano re-export
'
2025/04/28 23:55:11 [008A5B6F] [WARNING] .\bhkRigidBody.cpp:538: Warning : File Meshes\Clutter\StonePedastelLarge01.NIF contains an old bhkRigidBody! mcarofano re-export
'

I think this stone pedestal is doing this and it seems to be near either large rocks or oblivion gates as I'm walking around in the world. Can anyone help explain what this might be? I went through each of my mods files, yet did not find any reference to this nif file.
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Posted (edited)

In fact that stone pedestal isn't part of any Oblivion Gate, it's a pedestal as a part of smithy. You'll see it if you visit smithy in Anvil Castle for example, that curved stone thingy on which the anvil rests. Same for references (placed objects) StoneWallStone01-05 mentioned, they aren't part of any mod.

The only suspicious lines are with script errors, talking about mod with $0D (so 13th) load order. However, as they're warnings, it can be that they aren't exact culprit. Still, any script error can add part to instability, so for tests it would wise to disable this mod.

For further diagnostic I would try to use Crash Logger Improved or original version. 

Edited by RomanR
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I'm going to go do some testing today and come back with what i find if anything. though 13th in my load order is DLCFrostcrag.esp. My actual mods are Unofficial Oblivion Patch, MenuQue, OBSE, More Effective Enchantments, Alchemy Advanced, Bravil Sea Dome, Flying Island Home, Marcos Samurai Armor V and a loose mod for a loose menuque script. So 13th in my order is an official DLC.

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Posted (edited)
On 5/1/2025 at 5:56 AM, RomanR said:

In fact that stone pedestal isn't part of any Oblivion Gate, it's a pedestal as a part of smithy. You'll see it if you visit smithy in Anvil Castle for example, that curved stone thingy on which the anvil rests. Same for references (placed objects) StoneWallStone01-05 mentioned, they aren't part of any mod.

The only suspicious lines are with script errors, talking about mod with $0D (so 13th) load order. However, as they're warnings, it can be that they aren't exact culprit. Still, any script error can add part to instability, so for tests it would wise to disable this mod.

For further diagnostic I would try to use Crash Logger Improved or original version. 

 

 

 

Okay, had a crash just now and this is from Crash Logger:

___

Crash Logger Improved Version 1.5.1, build 0.
If this file is empty, then your game didn't crash! Probably!

Processing playtime
Processing exception
Processing thread
Processing memory
Processing calltrace
Processing registry
Processing stack
Processing install
oblivion root = C:\Games\Steam\steamapps\common\Oblivion\
Playtime: 01:01:16.1175351

Exception: EXCEPTION_ACCESS_VIOLATION (C0000005)

Thread: MainThrd

================================
Calltrace:
   ebp     |              Function Address             |              Function Name               | Source
0x0019F5EC |                     Oblivion (0x00631C6B) | sub_631C50+0x1B                          |
0x0019F610 |                     Oblivion (0x00642426) | def_64186E+0xB97                         |
0x0019F664 |                     Oblivion (0x006587CE) | MiddleProcess_GetAViCur+0x3E             |
0x0019F758 |                     Oblivion (0x009CA7EB) | sub_9C379C+0x704F                        |
0x0019F76C |                     Oblivion (0x00605D92) | sub_605770+0x622                         |
0x0019F774 |                     Oblivion (0x00991BCE) | start_8:::unknown_libname_163+0x23       |
0x0019F784 |                     Oblivion (0x00982C40) | _CIsqrt+0x10                             |
0x0019FF74 |                     Oblivion (0x009C379C) | sub_9C379C+0x0                           |
0x0019FFDC |                     KERNEL32 (0x10015D49) | BaseThreadInitThunk+0x19                 |
0x0019FFE4 |                        ntdll (0x1006CE91) | RtlGetAppContainerNamedObjectPath+0x231  |
0x0019FFE8 |                        ntdll (0x100B1E29) | RtlCaptureContext+0xF9                   |

================================

Registry:
REG |   Value    | DEREFERENCE INFO
eax | 0x00000000 |
ebp | 0x1D78DC64 | 0x00A71814 ==> Class: HighProcess: Failed to format
ebx | 0x18D01B98 | 0x00A73A0C ==> Class: PlayerCharacter: ID: 00000014 () : (Plugin: "Oblivion.esm")
                         BaseForm: ID: 00000007 () : (Plugin: "Oblivion.esm")

ecx | 0x07576F08 |
edi | 0x18D01B98 | 0x00A73A0C ==> Class: PlayerCharacter: ID: 00000014 () : (Plugin: "Oblivion.esm")
                         BaseForm: ID: 00000007 () : (Plugin: "Oblivion.esm")

edx | 0x00001E1E |
eip | 0x00631C6B |
esi | 0x18D01B98 | 0x00A73A0C ==> Class: PlayerCharacter: ID: 00000014 () : (Plugin: "Oblivion.esm")
                         BaseForm: ID: 00000007 () : (Plugin: "Oblivion.esm")

esp | 0x0019F5EC |

================================

Stack:
  # |   Value    | DEREFERENCE INFO
  0 | 0x3408B528 | 0x00A710F4 ==> Class: Creature: ID: FF004C62 (Temp Pathgrid ())
                         BaseForm: ID: 0001E5F6 () : (Plugin: "Oblivion.esm" (Last modified by: "Knights.esp"))

  1 | 0x00642426 |
  2 | 0x18D01B98 | 0x00A73A0C ==> Class: PlayerCharacter: ID: 00000014 () : (Plugin: "Oblivion.esm")
                         BaseForm: ID: 00000007 () : (Plugin: "Oblivion.esm")

  3 | 0x6BD03A7B |
  4 | 0x1D78DC64 | 0x00A71814 ==> Class: HighProcess: Failed to format
  5 | 0x3408B528 | Identical to  0
  6 | 0x00B3BD00 |
  7 | 0x00000001 |
  8 | 0x00D03A0B |
 15 | 0x198F87C8 | 0x00A6743C ==> Class: TESPackage: ID: 000C47BF () : (Plugin: "Oblivion.esm")

 1B | 0x1CFAF580 | 0x00A9681C ==> RTTI: bhkCharacterController
 1C | 0x1F04C8B0 | 0x00A3F944 ==> Class: BSFadeNode: Name:  "(FF004C62) -> Timber Wolf (0001E5F6)"

 72 | 0x15000318 | 0x00A901A8 ==> RTTI: NiTPointerList<struct BSTextureManager::RenderedTextureData *>
 7B | 0x3403335C | 0x00A350F8 ==> Class: ExtraDataList:
 82 | 0x1842D758 | 0x00A7E4C4 ==> RTTI: NiCamera
 B0 | 0x00A2FBB4 | 0x696C624F ==> String: "Oblivion"
 DD | 0x0019F9FC | 0x6D614720 ==> String: " Games\Oblivion\Oblivion.ini"
 E0 | 0x0019FA08 | 0x5C6E6F69 ==> String: "ion\Oblivion.ini"
 F1 | 0x0019F9F4 | 0x746E656D ==> String: "ments\My Games\Oblivion\Oblivion.ini"

================================

Process' Memory:
Physical Usage: 828.95 MiB /   7.37 GiB (10.98%)
Virtual  Usage:   1.36 GiB /   2.00 GiB (68.21%)

================================

Game's Memory:
FormHeap                           254.51 MiB / 256.00 MiB (99.42%)      (18070000 - 28070000)

Total Heap Memory: 254.51 MiB / 256.00 MiB (99.42%)
Total Pool Memory:  51.50 KiB / 206.00 MiB (0.02%)
Total Memory:      254.56 MiB / 462.00 MiB (55.10%)

================================

Module bases:
          Address         |                                   Module |              Version | Filepath

 0x5E9D0000 - 0x5EB57000 |                                usvfs_x86 |              0.5.6.1 | C:/Games/MO2/usvfs_x86.dll

 0x5DB50000 - 0x5E124000 |                          CobbCrashLogger |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/OBSE/Plugins/CobbCrashLogger.dll

 0x10000000 - 0x10034000 |                                  MenuQue |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/OBSE/Plugins/MenuQue.dll

 0x030F0000 - 0x030FE000 |                            obse_jail_fix |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/OBSE/Plugins/obse_jail_fix.dll

 0x5DA30000 - 0x5DA46000 |                        obse_training_fix |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/OBSE/Plugins/obse_training_fix.dll

 0x5DA50000 - 0x5DB4A000 |              sr_Oblivion_Stutter_Remover |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/OBSE/Plugins/sr_Oblivion_Stutter_Remover.dll

 0x5E940000 - 0x5E9C3000 |                           Submodule.Game |              Unknown | C:/Games/Steam/steamapps/common/Oblivion/Data/obse/plugins/MenuQue/Submodule.Game.dll

 0x00400000 - 0x00C05000 |                                 Oblivion |            1.2.0.416 | C:/Games/Steam/steamapps/common/Oblivion/Oblivion.exe

 0x18000000 - 0x18068000 |                                  binkw32 |              1.7.3.0 | C:/Games/Steam/steamapps/common/Oblivion/binkw32.dll

 0x5E790000 - 0x5E8B5000 |                             obse_1_2_416 |            0.22.12.1 | C:/Games/Steam/steamapps/common/Oblivion/obse_1_2_416.dll

 0x648D0000 - 0x64A44000 |                                 AUDIOSES |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/AUDIOSES.DLL

 0x74EF0000 - 0x74EFB000 |                                CRYPTBASE |       6.2.26100.2894 | C:/WINDOWS/SYSTEM32/CRYPTBASE.DLL

 0x69D90000 - 0x69E6C000 |                            CoreMessaging |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/CoreMessaging.dll

 0x69AF0000 - 0x69D82000 |                         CoreUIComponents |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/CoreUIComponents.dll

 0x6AA30000 - 0x6ABAD000 |                                     D3D9 |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/D3D9.DLL

 0x6A4E0000 - 0x6A504000 |                                   DEVOBJ |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/DEVOBJ.dll

 0x61110000 - 0x61148000 |                                  DINPUT8 |       6.2.26100.1591 | C:/WINDOWS/SYSTEM32/DINPUT8.dll

 0x5F350000 - 0x5F3C6000 |                                   DSOUND |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/DSOUND.dll

 0x6B220000 - 0x6B22B000 |                                      HID |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/HID.DLL

 0x5F060000 - 0x5F07A000 |                                  MSACM32 |       6.2.26100.1882 | C:/WINDOWS/SYSTEM32/MSACM32.DLL

 0x73FD0000 - 0x73FDE000 |                                   MSASN1 |       6.2.26100.2894 | C:/WINDOWS/SYSTEM32/MSASN1.dll

 0x5D9C0000 - 0x5DA29000 |                                 MSVCP100 |       10.0.40219.325 | C:/WINDOWS/SYSTEM32/MSVCP100.dll

 0x72C50000 - 0x72CBD000 |                                 MSVCP140 |        14.42.34438.0 | C:/WINDOWS/SYSTEM32/MSVCP140.dll

 0x5D900000 - 0x5D9BF000 |                                 MSVCR100 |       10.0.40219.325 | C:/WINDOWS/SYSTEM32/MSVCR100.dll

 0x72EA0000 - 0x72EF3000 |                                  MSWSOCK |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/MSWSOCK.dll

 0x68600000 - 0x68612000 |               Microsoft.Internal.WarpPal |              Unknown | C:/WINDOWS/SYSTEM32/Microsoft.Internal.WarpPal.dll

 0x69820000 - 0x69855000 |                                  RTWorkQ |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/RTWorkQ.DLL

 0x5F280000 - 0x5F31A000 |                              ResampleDmo |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/ResampleDmo.DLL

 0x74120000 - 0x7414B000 |                                  SspiCli |       6.2.26100.3775 | C:/WINDOWS/SYSTEM32/SspiCli.dll

 0x5CA80000 - 0x5CB1E000 |                              TextShaping |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/TextShaping.dll

 0x65AB0000 - 0x65ABE000 |                                    UMPDC |       6.2.26100.1301 | C:/WINDOWS/SYSTEM32/UMPDC.dll

 0x73E20000 - 0x73E35000 |                             VCRUNTIME140 |        14.42.34438.0 | C:/WINDOWS/SYSTEM32/VCRUNTIME140.dll

 0x73DD0000 - 0x73DD8000 |                                  VERSION |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/VERSION.dll

 0x6B2E0000 - 0x6B313000 |                                    WINMM |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/WINMM.dll

 0x64820000 - 0x64828000 |                                  WSOCK32 |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/WSOCK32.dll

 0x66990000 - 0x669B8000 |                                 amdihk32 |           2.0.0.1788 | C:/WINDOWS/SYSTEM32/amdihk32.dll

 0x5E930000 - 0x5E939000 |                                     avrt |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/avrt.dll

 0x738C0000 - 0x738DA000 |                                   bcrypt |       6.2.26100.3037 | C:/WINDOWS/SYSTEM32/bcrypt.dll

 0x746C0000 - 0x7470A000 |                                 cfgmgr32 |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/cfgmgr32.DLL

 0x72E50000 - 0x72E65000 |                                  cryptsp |       6.2.26100.2454 | C:/WINDOWS/SYSTEM32/cryptsp.dll

 0x013F0000 - 0x0163F000 |                                 d3dx9_27 |            9.8.299.0 | C:/WINDOWS/SYSTEM32/d3dx9_27.dll

 0x6A7C0000 - 0x6A7EE000 |                                  dbgcore |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/dbgcore.DLL

 0x719C0000 - 0x71BA0000 |                                  dbghelp |       6.2.26100.3037 | C:/WINDOWS/SYSTEM32/dbghelp.dll

 0x68620000 - 0x687B5000 |                                    dcomp |       6.2.26100.3775 | C:/WINDOWS/SYSTEM32/dcomp.dll

 0x6A800000 - 0x6A84D000 |                    directxdatabasehelper |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/directxdatabasehelper.dll

 0x6ADD0000 - 0x6ADFB000 |                                   dwmapi |       6.2.26100.3775 | C:/WINDOWS/SYSTEM32/dwmapi.dll

 0x6A870000 - 0x6A8A9000 |                                   dxcore |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/dxcore.dll

 0x61150000 - 0x612BF000 |                                inputhost |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/inputhost.dll

 0x745E0000 - 0x745F4000 |                           kernel.appcore |       6.2.26100.1591 | C:/WINDOWS/SYSTEM32/kernel.appcore.dll

 0x69860000 - 0x69A04000 |                                   mfplat |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/mfplat.DLL

 0x5F050000 - 0x5F058000 |                                  midimap |       6.2.26100.1882 | C:/WINDOWS/SYSTEM32/midimap.dll

 0x5F080000 - 0x5F08B000 |                                  msacm32 |       6.2.26100.1882 | C:/WINDOWS/SYSTEM32/msacm32.drv

 0x6A430000 - 0x6A4D6000 |                                    mscms |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/mscms.dll

 0x5F270000 - 0x5F279000 |                                    msdmo |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/msdmo.dll

 0x77430000 - 0x775EA000 |                                    ntdll |       6.2.26100.3775 | C:/WINDOWS/SYSTEM32/ntdll.dll

 0x6A6E0000 - 0x6A709000 |                                  ntmarta |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/ntmarta.dll

 0x65AD0000 - 0x65B25000 |                                 powrprof |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/powrprof.dll

 0x74710000 - 0x74732000 |                                  profapi |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/profapi.dll

 0x648B0000 - 0x648C0000 |                     resourcepolicyclient |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/resourcepolicyclient.dll

 0x69E70000 - 0x69F74000 |                       textinputframework |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/textinputframework.dll

 0x5F210000 - 0x5F24D000 |                                   wdmaud |       6.2.26100.1882 | C:/WINDOWS/SYSTEM32/wdmaud.drv

 0x74810000 - 0x74EE0000 |                          windows.storage |       6.2.26100.3624 | C:/WINDOWS/SYSTEM32/windows.storage.dll

 0x5F320000 - 0x5F33F000 |                                winmmbase |          6.2.26100.1 | C:/WINDOWS/SYSTEM32/winmmbase.dll

 0x74F10000 - 0x74F8E000 |                                 ADVAPI32 |       6.2.26100.3775 | C:/WINDOWS/System32/ADVAPI32.dll

 0x76F20000 - 0x76FD9000 |                                 COMDLG32 |       6.2.26100.3624 | C:/WINDOWS/System32/COMDLG32.dll

 0x76110000 - 0x76217000 |                                  CRYPT32 |       6.2.26100.3775 | C:/WINDOWS/System32/CRYPT32.dll

 0x68490000 - 0x685F7000 |                                 aticfx32 |      31.0.21921.1000 | C:/WINDOWS/System32/DriverStore/FileRepository/u0407052.inf_amd64_84d15514ad17ffa0/B406619/aticfx32.dll

 0x5D5F0000 - 0x5D61B000 |                                 atiu9pag |      31.0.21921.1000 | C:/WINDOWS/System32/DriverStore/FileRepository/u0407052.inf_amd64_84d15514ad17ffa0/B406619/atiu9pag.dll

 0x5CB30000 - 0x5D5E7000 |                                 atiumdag |      31.0.21921.1000 | C:/WINDOWS/System32/DriverStore/FileRepository/u0407052.inf_amd64_84d15514ad17ffa0/B406619/atiumdag.dll

 0x65B30000 - 0x66985000 |                                 atiumdva |      31.0.21921.1000 | C:/WINDOWS/System32/DriverStore/FileRepository/u0407052.inf_amd64_84d15514ad17ffa0/B406619/atiumdva.dll

 0x75C20000 - 0x75C42000 |                                    GDI32 |       6.2.26100.3775 | C:/WINDOWS/System32/GDI32.dll

 0x75BE0000 - 0x75C05000 |                                    IMM32 |       6.2.26100.3775 | C:/WINDOWS/System32/IMM32.DLL

 0x75C50000 - 0x75D40000 |                                 KERNEL32 |       6.2.26100.3775 | C:/WINDOWS/System32/KERNEL32.DLL

 0x76C00000 - 0x76EAD000 |                               KERNELBASE |       6.2.26100.3775 | C:/WINDOWS/System32/KERNELBASE.dll

 0x6A510000 - 0x6A58E000 |                                 MMDevApi |       6.2.26100.3624 | C:/WINDOWS/System32/MMDevApi.dll

 0x76220000 - 0x76338000 |                                    MSCTF |       6.2.26100.3624 | C:/WINDOWS/System32/MSCTF.dll

 0x75170000 - 0x7520E000 |                                 OLEAUT32 |       6.2.26100.3624 | C:/WINDOWS/System32/OLEAUT32.dll

 0x75850000 - 0x75909000 |                                   RPCRT4 |       6.2.26100.3037 | C:/WINDOWS/System32/RPCRT4.dll

 0x753F0000 - 0x7583F000 |                                 SETUPAPI |       6.2.26100.3624 | C:/WINDOWS/System32/SETUPAPI.DLL

 0x76FE0000 - 0x770AA000 |                                   SHCORE |       6.2.26100.3775 | C:/WINDOWS/System32/SHCORE.dll

 0x763B0000 - 0x769B9000 |                                  SHELL32 |       6.2.26100.3624 | C:/WINDOWS/System32/SHELL32.dll

 0x759B0000 - 0x75A00000 |                                  SHLWAPI |       6.2.26100.3624 | C:/WINDOWS/System32/SHLWAPI.dll

 0x75220000 - 0x753E8000 |                                   USER32 |       6.2.26100.3775 | C:/WINDOWS/System32/USER32.dll

 0x770B0000 - 0x77116000 |                                 WINTRUST |       6.2.26100.3624 | C:/WINDOWS/System32/WINTRUST.dll

 0x76340000 - 0x763A0000 |                                   WS2_32 |       6.2.26100.1882 | C:/WINDOWS/System32/WS2_32.dll

 0x75A70000 - 0x75AD9000 |                         bcryptPrimitives |       6.2.26100.3037 | C:/WINDOWS/System32/bcryptPrimitives.dll

 0x75910000 - 0x75991000 |                                  clbcatq |  2001.12.10941.16384 | C:/WINDOWS/System32/clbcatq.dll

 0x75E80000 - 0x76104000 |                                  combase |       6.2.26100.3775 | C:/WINDOWS/System32/combase.dll

 0x77330000 - 0x7741D000 |                                gdi32full |       6.2.26100.3775 | C:/WINDOWS/System32/gdi32full.dll

 0x75DF0000 - 0x75E75000 |                                msvcp_win |       6.2.26100.1882 | C:/WINDOWS/System32/msvcp_win.dll

 0x769C0000 - 0x76A87000 |                                   msvcrt |       7.0.26100.1882 | C:/WINDOWS/System32/msvcrt.dll

 0x76A90000 - 0x76BE2000 |                                    ole32 |       6.2.26100.3624 | C:/WINDOWS/System32/ole32.dll

 0x759A0000 - 0x759A6000 |                                    psapi |          6.2.26100.1 | C:/WINDOWS/System32/psapi.dll

 0x772A0000 - 0x77323000 |                                  sechost |       6.2.26100.3775 | C:/WINDOWS/System32/sechost.dll

 0x74FA0000 - 0x750B0000 |                                 ucrtbase |       6.2.26100.3624 | C:/WINDOWS/System32/ucrtbase.dll

 0x75130000 - 0x7514A000 |                                   win32u |       6.2.26100.3775 | C:/WINDOWS/System32/win32u.dll

 0x75AE0000 - 0x75BD9000 |                                 wintypes |       6.2.26100.2894 | C:/WINDOWS/System32/wintypes.dll

 0x5EB60000 - 0x5EBF1000 |                                 COMCTL32 |      5.82.26100.3624 | C:/WINDOWS/WinSxS/x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.26100.3624_none_cf9f0f668ea64cb7/COMCTL32.dll

 0x74550000 - 0x745D2000 |                                  uxtheme |       6.2.26100.3624 | C:/WINDOWS/system32/uxtheme.dll

 0x5C650000 - 0x5C691000 |                                    WMASF |         12.0.26100.1 | C:/Windows/System32/WMASF.DLL

 0x5C6A0000 - 0x5C870000 |                                  WMVCore |      12.0.26100.1882 | C:/Windows/System32/WMVCore.DLL

 0x5C520000 - 0x5C579000 | Windows.Internal.Graphics.Display.DisplayColorManagement |       6.2.26100.3624 | C:/Windows/System32/Windows.Internal.Graphics.Display.DisplayColorManagement.dll

 0x6A320000 - 0x6A42D000 |                               Windows.UI |       6.2.26100.3624 | C:/Windows/System32/Windows.UI.dll

 0x5C8B0000 - 0x5C8CC000 |                                  devenum |       6.2.26100.1882 | C:/Windows/System32/devenum.dll

 0x5C610000 - 0x5C626000 |                                 l3codeca |            1.9.0.401 | C:/Windows/System32/l3codeca.acm

 0x69470000 - 0x69578000 |                             mfperfhelper |          6.2.26100.1 | C:/Windows/System32/mfperfhelper.dll

 0x5C630000 - 0x5C648000 |                                  mp3dmod |          6.2.26100.1 | C:/Windows/System32/mp3dmod.dll

 0x5C580000 - 0x5C605000 |                              msmpeg2adec |          6.2.26100.1 | C:/Windows/System32/msmpeg2adec.dll

 0x5C880000 - 0x5C8A4000 |                                     qasf |         12.0.26100.1 | C:/Windows/System32/qasf.dll

 0x5C8D0000 - 0x5CA73000 |                                   quartz |       6.2.26100.1882 | C:/Windows/System32/quartz.dll


Total memory allocated to modules: 119.45 MiB

GAME CRASHED AT INSTRUCTION Base+0x00231C6B IN MODULE: C:\Games\Steam\steamapps\common\Oblivion\Oblivion.exe

Please note that this does not automatically mean that that module is responsible. It may have been supplied bad data or

program state as the result of an issue in the base game or a different DLL.

================================

Install: C:\Games\Steam\steamapps\common\Oblivion\

Processed in 363 ms, printed in 77 ms

Edited by forteofgray
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The only thing that I suspect is Oblivion Stutter Remover.

Generaly use of Oblivion Stutter Remover is not recommended on Windows newer than 7, as it was made for XP era mostly. If you still want it, disable all advanced features. I use version 4.1.37 and my main section of ini is like this:

Master = {
    _comment = You can turn on or off each distinct feature from here.
    bManageFPS = 1
    bHookCriticalSections = 0 
    bHookHashtables = 0
    bReplaceHeap = 1 (I have good experience replacing it with algorithm 1, but I run Oblivion on Win7 and it needs to install external libraries as ComponentDLLs)
    bReplaceGetTickCount = 1 (it helps me with third person view)
    bLogToConsole = 0
    bFastExit = 1 (in my case Oblivion doesn't crash when exiting to Win anymore)
    bExtraProfiling = 0
    bFlushLog = 1
    iSchedulingResolution = 0
    bReplaceRandom = 0
    bExperimentalStuff = 0
    iMainHookPoint = 1
}

My FPS management section:

FPS_Management = {
    _comment =Absent a good reason otherwise, bInject_iFPSClamp=1, fMaximumFPS= 30 to 85 (or 0), fMinimumFPS= 10 to 20, iFPS_Report_Period = 2000 to 60000, fExtraSleepPercent = 0.0 to 0.2
    bInject_iFPSClamp = 1
    fMaximumFPS = 61 (I run Oblivion at 60Hz V-Synced)
    fMinimumFPS = 10
    iFPS_Report_Period = 0 (set to 0 to not flood log with report messages)
    fExtraSleepPercent =0.01
}

My Heap settings section:

Heap = {
    _comment =This section is disabled by default - see Master/bReplaceHeap
    _comment =I recommend enabling it however.  
    _comment = Heap replacement can produce MAJOR improvements in performance on Oblivion at a significant cost in stability
    _comment = It crashes instantly on Fallout3 last I remember checking
    _comment = It seems to work on Fallout: New Vegas ?
    _comment = Algorithms: 1=FastMM4, 2=Microsoft (slow on XP), 3=SimpleHeap1, 4=TBBMalloc, 5=ThreadHeap2, 6=ThreadHeap3, 8=tcmalloc
    _comment = Algorithms numbers 1, 4, and 8 require external DLL files in the Data/OBSE/Plugins/ComponentDLLs folder
    _comment = Size is in units of megabytes, and only effects algorithms 3, 5, and 6 (other algorithms dynamically determine their own size)
    iHeapAlgorithm = 1
    bEnableProfiling = 0
    iHeapSize = 512
    bEnableMessages = 0
    bZeroAllocations = 0
}

If these parts are containing some diffrently named records, you're propably not using 4.1.37 and I would recommend to uninstall it completely.

Other OBSE plugins like Engine Bug Fixes, Blue's Engine Fixes, and AveSithis Engine Fixes can greatly improve stability of Oblivion (in case of Engine Bug Fixes you'll need propably to switch off OBSE related fixes if you're using xOBSE). Unlike others I don't recommend to make Oblivion executable large address aware using 4GB patch or other means.

 

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