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So im doing some changes to the HUD, precisely the Bodymesh or Condition Boy mesh.

The files i have edited so far are:

  • ...Data\Interface\Pipboy_InvPage.SWF
  • ...Data\Interface\ConditionClips\Condition_Head.SWF
  • ...Data\Interface\ConditionClips\Condition_Body_##.SWF

All images are replaced, transform data unified, etc. all is equal and fits together on paper. Weird is

ingame not always and not just for one condition, more likely by chance, i have this:

93504-1746314130-662213168.png

 

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