yian Posted Tuesday at 05:55 PM Share Posted Tuesday at 05:55 PM I know uninstalling mods mid playthrough is very bad. But I did it anyway because I was lazy. The game never crashed once after 100+ hours of play so I thought everyone was blowing the risk out of proportion. Well, I just had my first crash. The crash log indicated that a Conjurer NPC was most likely the culprit, but it provided me with an FormID that is no where to be found in my xEdit. I checked up on it immediately after the CTD, so the mod list was exactly the same. I pasted the id number after the 0x into the formid field in xedit, but it was nowhere to be found. So my question is, is it possible for a FormID of an NPC produced by a previous load order become baked into a save, and when you use the same save later on and it calls for the NPC, it just CTD? Link to comment Share on other sites More sharing options...
scorrp10 Posted Tuesday at 06:32 PM Share Posted Tuesday at 06:32 PM What FormID did it provide? Is it a Base ID or a Ref ID? Is it a non-unique spawned encounter NPC? Link to comment Share on other sites More sharing options...
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