mrclint Posted Wednesday at 05:12 AM Share Posted Wednesday at 05:12 AM (edited) So, I am trying to build an auto leveler, meant to go with, for example, 'Skill Based Stat Growth - RoleRim - Stats' to completely automate your level experience. As of right now I can see which perks are elegible for the player to take, and I can see when you level up the first level. So far, so good. But I have to manually trigger the level up through the skills menu for it to jump to the next level, and I just can't find how Skyrim triggers the level up. I think it's somewhere in either the LevelUpMenu or Statsmenu SWF-file, since I can trigger it by opening the statsmenu upon leveling up (which, at least, excludes TweenMenu). I just can't find the function responsible for it. Anyone well-versed in SWF and Skyrim that know more? Or any other idea how to do this? Edited Wednesday at 05:32 AM by mrclint Link to comment Share on other sites More sharing options...
IsharaMeradin Posted Wednesday at 05:31 AM Share Posted Wednesday at 05:31 AM So, this mod for LE had attempted to, at one point in development, to automate the leveling process. I recall a conversation with the author about it. I'm pretty sure it was in a very old forum thread rather than private messages or on the mod comment page. In any event, the only way they could successfully automate the level up was to use SKSE to "tap" the necessary keys to navigate through the menu. The author decided not to go that direction. If you do wish to "tap" the keys, you'll need to obtain the keys that the player has mapped for those functions rather than relying on the default key assignments. Link to comment Share on other sites More sharing options...
mrclint Posted Wednesday at 05:49 AM Author Share Posted Wednesday at 05:49 AM Yeah, I understand now why there hasn't been any mod that really does it But no, I don't want to do it that way. I do have the option to just open the menu when you level up, but this seems to work only with the "main" statsmenu. And you will still get the menu popping up. I, so far, havent been able to open a custom statsmenu and make Skyrim level up. That would have been neat, because then I could maybe clone it, make it invisible and be done with it. The answer feels so close it's frustrating. Like this line in Statsmenu.SWF: function SetStatsMode(abStats, aPerkCount) { this.State = !abStats ? StatsMenu.LEVEL_UP : StatsMenu.STATS; this.PerksLeft = aPerkCount; if(aPerkCount != undefined) { this.SetPerkCount(aPerkCount); } } It's mocking me Link to comment Share on other sites More sharing options...
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