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Goal:
Let the player climb over taller obstacles only when their weapon is holstered (hands are free).

Why:
Other vaulting mods increase climb height all the time, but this idea adds realism and immersion by making it depend on whether the player has their weapon out.

How it should work:

  • Weapon out: Normal vault height (default).

  • Weapon holstered: Higher climb allowed (e.g., up to chest or head height).

  • Optional: small stamina cost or weight-based limit.

Bonus (if possible):

  • Use or adapt a climbing animation when vaulting with hands free.

  • Some kind of visual cue when a high ledge is climbable.

Why it’s different:
It’s more immersive than just boosting vault height all the time. It rewards smart movement and fits the survival feel of the game.

Let me know if this sounds doable or if you'd need more info Thanks modders!

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