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Preview to my upcoming mod


minion5

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Hello, Im currentlly working on a mod called, "Lairs of Summoning". It adds three caves side by side, one a necromancers cave, one a deadric cave, and last a nature cave. They summon allies for you. Heres what each cave does.

 

Necro-Cave: has alters of summoning that summon minion zombies, skeletons, Liches, and wraiths. Also has the option to summon fellow necromancers to help you do your deeds.

 

Deadra-Cave: summons minion clanfear, those big blue guys (cant spell), daedroth, and scamps. Also has the option to summon ally dremora.

 

Nature-Cave: Summons minion bears, wolves, minotaurs, and mountain lions. Also has the option to summon a mercanary.

 

 

So what do you guys think? any request on what the alters summon? Im only gonna have five per cave, so the most popular choices will be swapped with the posted roster.

 

Oh and I really need a suggestion for the nature cave, I couldnt think of a huminoid that belonged to that catagory, so I just said Mercanary. Thanks for your time and leave some Feedback!

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Wow, that sounds pretty alright, but my question is that are they smmoned allies or are they enemies?

 

And also their was a topic you posted earlier about a "Permanant sumnmon thing that you can command" well my answer to the problem is to make your own via twisting the orignal mod to your liking in the tes construction set, and as log as you don't post your creation, or as long as you change it enough that it's yours and give some credit to the original creater, no one cares, (Well, except maybe a few spazzes, but hey, everything gets complaints nowadays, doesn't matter what it is)

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It spawns allies that follow you. And thats the thing, Im still learning scripts, I can make this mod with the scripts I do know. But of course, I still cant figure out how to allow the player to command his allies! so for the first version, youll just have to kill them if you dont want them to follow you anymore! haha. Ill try to learn, and thanks for the suggestion.
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well the spriggan is still classified as a creature, even though it does look humanish

 

Does it need to be an NPC type character? Some reason why a creature won't work? Maybe I just don't understand what you're trying to do, but if it needs to be an NPC I might then suggest one of the nature-based custom races. Someone did a race version of the spriggan. It looks a bit different but who knows, might be what you need..I also thought there was some sort of nymph race that had leaves on the skin. If all else fails, then maybe a khajiit or argonian?

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