ElectronicSamurai Posted July 9, 2009 Share Posted July 9, 2009 Hey guys, I've been having this recurring problem with my installation of Fallout 3. After a while (~10 minutes) of play, the game suffers from slowdown every few seconds, lasting perhaps a second or two. This is a fairly recent problem - it only started happening last week, but it's made the game extremely frustrating to play. I've tried a few things to fix the problem so far -- removing all recent / nonessential mods- updating my video drivers- setting the graphics settings to minimum Nothing seems to have helped so far. I'd appreciate if you guys have any ideas. Here's my mod list, just for the heck of it: [X] Fallout3.esm[X] FakePatch_v1.4.0.6.ESM[X] Anchorage.esm[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp[X] ThePitt.esm[X] Unofficial Fallout 3 Patch - The Pitt.esp[X] Pitt Ammo Press Fix.esp[X] The Pitt Crash Fix.esp[X] BrokenSteel.esm[X] Unofficial Fallout 3 Patch.esp[X] RemapWaterType.esp[X] PointLookout.esm[X] Enhanced Weather - Rain and Snow.esm[X] Enhanced Weather - Radioactive Rain Plugin.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] RRR+ANCH+PITT 1.0.esp[X] Amplified Critical Effects v2.0b.esp[X] Survival Perk Pack 2.0b.esp[X] Dogmeat Leather Armor v1.6 - no crafting.esp[X] Shoulder PAD Anchorage.esp[X] Shoulder PAD PITT.esp[X] Shoulder PAD.esp[X] Shoulder PAD Hellhire.esp[X] FollowersRelax.esp[X] Named Wasteland.esp[X] Cliff's_Sellable_Body_Parts v1.0.esp[X] Slower Degradation (-80%).esp[X] PurifyWaterWithLabEV.esp[X] WellrestedImproved.esp[X] SniperZooming v1.2.esp[X] 3EFhelmlessstealthsuit.esp[X] ComboHeadgear.esp[X] ComboHeadgearOA.esp[X] ComboHeadgearPITT.esp[X] Explosive Entry.esp[X] Burnification v0.2.esp[X] FleshBurningPlasma.esp[X] OutcastRewards.esp[X] pickelhaube.esp[X] BlasterEquipmentPackagev1_2.esp[X] Deputy Weld and Steel - Badges and Hats.esp[X] NAPA-Sneak.esp[X] Targeting System.esp[X] RD_Vault77Puppet.esp[X] SunGlassesFX.esp[X] GasMask.esp[X] BigPaw's Better Cannibals v1.2.esp[X] knockdowns.esp[X] Vanity Camera Mod.esp[X] NightvisionGoggles(Powered).esp (modified to make a power-up noise)[X] Implants v1.1.esp[X] Colossus Hvy Armor.esp[X] Neunens Axes v2b.esp[X] BlackWolf Backpack.esp[X] MoreMapMarkers.esp[X] CivilDefenseBroadcastSystem.esp[X] GalaxyNewsRadio60[M].esp[X] mutantradio.esp[X] WeaponModKits.esp[X] RTS.esm[X] RTS_Life_Of_Raider_Addon.esp (modified for increased part placement distance) Link to comment Share on other sites More sharing options...
vileintent Posted July 9, 2009 Share Posted July 9, 2009 Seems like this should be in technical support section ~ Have you updated to 1.6? Even though it says it only adds achievements, Ive updated (with fake patch)and have noticed better improvement in gameplay. If you havnt done so already go to http://www.tweakguides.com/Fallout3_1.html and go through applying their various tweaks. Games for Windows LIVE Disabler ~ http://www.fallout3nexus.com/downloads/file.php?id=1086 (have heard this helps a little) Better performance for older PCs - no blur effect on hit ~ http://www.fallout3nexus.com/downloads/file.php?id=3674 Better performance for older PCs - no gunshots lights ~ http://www.fallout3nexus.com/downloads/file.php?id=3633 Link to comment Share on other sites More sharing options...
VerbalEarthworm Posted July 12, 2009 Share Posted July 12, 2009 judging by that load order, i am not surprised you have issues. general rule of thumb with FOMM load-order is every single .esm loads before any .esp, with FO3.esm first (top). .esm first, .esp last. do that and see how you get on. Link to comment Share on other sites More sharing options...
evilneko Posted July 13, 2009 Share Posted July 13, 2009 FOMM will load ESMs before ESPs regardless of their position in the list anyway. Anyway, basic steps first: as vileintent and earthworm's avatar suggests, update to 1.6. Remember to disable FakePatch and Unofficial before running the 1.6 update. Link to comment Share on other sites More sharing options...
VerbalEarthworm Posted July 13, 2009 Share Posted July 13, 2009 FOMM will load ESMs before ESPs regardless of their position in the list anyway i wouldn't know, because i always follow my general rule of thumb :P Link to comment Share on other sites More sharing options...
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