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go to next objective when you get so far in a dungeon


MagnusMac

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Make a trigger volume and then make it detect when the player enters. Add to the script a property for the quest

Quest Property MyQuest Auto

right under the actor property. Replace the Debug.Message with quest advancement.

MyQuest.SetStage(10)

will set it to stage 10. Make it a new script from scratch, not a premade script.

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