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"Correct Way To Rule" Mod Outline


kade2

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{Times Edited: 1}

 

==--Hello!--==

 

In this mod, I would like to modify the Sheogorath

experience. Upon recieving your Sheogorath imbued powers

at the end of the game, you are able to control a few soldiers

of the Shivering Isle's Dark Seducers and Golden Saints by default. You are

able to manage the Isles via your butler. You are able to walk

around town as a god, everyone wanting to be you. This is great,

but, I think we can do better. Much Better...

==--Goal--==

 

My goal is simple. I am looking to IMPROVE the end-game, player position

of Sheogorath. I want to add new options that you, as a player,

have for managing your earned realm. I hope to add many things

such as:

 

+ More options that Haskill has to offer such as:

-More Entertainment Options

--NPC Duels (Sparring for you)

--Strippers?

+ Making New Sheogorath Feel Active

-Will add more civilians, guards, and guilds to the town in order to

make the place more... alive. Will also add couriers (s).

 

I also hope to add more encounters in which the player must face.

These encounters can range many things, both minor and major.

 

+ Adventurer Challenges

-Adventurers who have had the luck of finding a way around the gate

keeper may request to challenge you to a duel in order to win the

player's new throne. Haskill will alert the player upon activation

of the topic (much like the Realm Defense topic). Sometimes, there

will be no challenges. Other times, there will. And also, the player

has the option to either accept the duel or send agents to hunt down

the adventurers and kill them, much like the Realm Defense situation.

--If the player accepts: The duel will be set in the palace in front

of the throne. The player speaks with the opponent, and the fight

begins. If the player wins, gold is rewarded.

--If the player sends in agents: The adventurer is presumed dead (I may

make it so you can help the agents kill the adventurer, again, much

like the Realm Defense situation).

 

I also plan to add a living space so that the player may have a place to sleep

and place their stuff inside the palace.

 

+ Sheogorath's Living Quarters

-The living space will have an armory, a guest chamber, the player's chamber,

a dining hall, storage and more.

 

There is more that I want (and need) to add to this, but I can't think of anything else.

So, I'm open for suggestions.

 

==--What I Need--==

 

So, you see, this is a big project that I hope to undertake. But... here comes the sad

part. I'm not so hot on scripting. Would anyone want to team up with me? And don't worry,

you do not HAVE to ONLY do the scripting. You can help map things, too.

Again, this is a big project, if it is even possible. But, I imagine that it isn't TOO hard

since most of these triggers are based off of ones that already exist.

 

Would anyone be interested in teaming up for this? PM me if so :D

Nothing is set in stone here, also, so I'm open for suggestions from the community. I need more ideas from you all before things can work. Does anyone have any IDEAS?

Thanks!

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There are some nice ideas there...more entertainment options and NPC duels are nice! Also New Sheogorath being made bigger and better would be nice to.

 

Im not so big with the assasination attempts, It wouldn't really work as no one in SI would want to kill sheogorath, other than Order which were defeated, and an assasination attempt by order even if they did have the strength to attack would have no style.

 

Living Quarters sounds good to me

 

Well the city siege, I dont think that would work either really, but it could be done as the daedra forced order to be less powerful, why not sheogorath to, So i suppose it would be possible to add city siege, However just hacing two options would be a little dull after awhile, Things would have to go wrong, Like say they scaled the walls of new sheogorath and your forces are occupied at the gates etc that was a bad example but more options would be needed if this was used.

 

I do like testing adventurers if they somehow made it past the gatekeeper, however how they got past would have to be figured out, And maybe add more than one option, more than just dueling would be nice but thatd be good on its own.

 

Good luck

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