tallonss Posted January 31, 2014 Posted January 31, 2014 I am currently running CBBE with the XP32 Skeleton. I am wondering the difference between TBBP and BBP. I know it relates to bouncing effects. Where exactly would I get either of these two? Thank you ahead of time!
myztikrice Posted January 31, 2014 Posted January 31, 2014 The X32 selection already has both. You just need animations that utilize them. TBBP is more bouncy and has butt animations.
braknar Posted January 31, 2014 Posted January 31, 2014 The X32 selection already has both. You just need animations that utilize them. TBBP is more bouncy and has butt animations.The thing is I must have the animations already installed, however neither my UNP mesh nor bodyslide meshes produce the bouncy animations. BUT if I swap in the TBBP (I think) mesh it does go bouncy bouncy. So just having the skeleton and animations isn't enough apparently. Anyone know how to apply the animations to other meshes? I have 3d studio max but I'm way out of practice, do you need to link the mesh to the skeleton or something? Meshes don't contain animation information right? So why does simply swapping in the TBBP mesh over the UNP or bodyslide enable the bouncy animation?
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