Lardtree3 Posted July 14, 2009 Share Posted July 14, 2009 I like the way MMM's wounding feature changes the way the AI fights/flees but the little blood splotches that cover an enemy's mesh once they are sufficiently hurt look very fake and silly to me. I get all the blood I need when I decapitate them anyways. Is there a way to go into the textures folders and get rid of the blood that appears or is there a way to deactivate that feature without losing the AI changes? Any help is greatly appreciated! Link to comment Share on other sites More sharing options...
Lardtree3 Posted July 16, 2009 Author Share Posted July 16, 2009 Anyone? Even just an inkling as to what I might be able to do would help Link to comment Share on other sites More sharing options...
jaysus Posted July 16, 2009 Share Posted July 16, 2009 your best bet is to head over to the official forums and look for the MMM thread, they should know how they made that effect and how to disable it Link to comment Share on other sites More sharing options...
Lardtree3 Posted July 16, 2009 Author Share Posted July 16, 2009 Doh, such a simple yet useful answer. I swear my brain is not what it used to be, thanks! Link to comment Share on other sites More sharing options...
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