Matrimelee Posted February 1, 2014 Share Posted February 1, 2014 Hello there,I recently discovered a wonderful ENB preset which adds black bars to the top and bottom of the screen and generally reduces the size of the screen to give the player a more photo like vision on the screen. I really like this idea, however, want to go a step further and add some overlay over the black bars which would be Fallout-oriented. The ENB preset as for now looks like this:http://s1.directupload.net/images/140201/4rndg3lm.jpg with this style of overlay in mind:http://s1.directupload.net/images/140201/qbx757f3.jpg the result would be something like this (fallout oriented and completely different looking of course):http://s7.directupload.net/images/140201/753wj3nm.jpg which means that I have to create some gfx for the top and the bottom of the screen. The question is, is it possible to create an overlay which permanently fills up certain portions of the screen with GECK? Does the engine supports something like this? Link to comment Share on other sites More sharing options...
Oubliette Posted February 1, 2014 Share Posted February 1, 2014 ENB's are an overlay that is not created within the GECK, which is part of the reason why they create such a huge FPS loss. As for the possibility of creating true overlays in a previous game's style, yes it should be possible. It's been done in most of Bethesda's moddable games already, though it's not usually accomplished in GECK either. I can't recall the files they need edited for sure though. I think it might be pex files. Link to comment Share on other sites More sharing options...
Matrimelee Posted February 2, 2014 Author Share Posted February 2, 2014 (edited) Come to think of it, doesn't Project Neveda use overlays? The creator of Project Nevada should clean his PM, I can't contact him. Also, the overlay is ready: http://s14.directupload.net/images/140202/u6y3pahm.jpg What do you think of it? Edited February 2, 2014 by Matrimelee Link to comment Share on other sites More sharing options...
Matrimelee Posted February 2, 2014 Author Share Posted February 2, 2014 So far so good. I used Project Nevada's hud variables and Project Nevadas overlay script to make it happen. The hud overlay works, however if you try to aim, the black bars will reappear since the hud image gets bigger while in aim mode. Still have to get rid of that (not sure where to it in the nevada hud xml), otherwise, IT WORKS!http://s1.directupload.net/images/140202/oou2xhbz.jpghttp://s14.directupload.net/images/140202/frw8star.jpg Link to comment Share on other sites More sharing options...
IAssassinII Posted February 2, 2014 Share Posted February 2, 2014 So far so good. I used Project Nevada's hud variables and Project Nevadas overlay script to make it happen. The hud overlay works, however if you try to aim, the black bars will reappear since the hud image gets bigger while in aim mode. Still have to get rid of that (not sure where to it in the nevada hud xml), otherwise, IT WORKS!http://s1.directupload.net/images/140202/oou2xhbz.jpghttp://s14.directupload.net/images/140202/frw8star.jpgDude that looks sick, I'm totally gonna download it when you release it. Link to comment Share on other sites More sharing options...
Vintage71 Posted February 3, 2014 Share Posted February 3, 2014 I'm sure I've seen a mod, either for NV or FO3 that takes away the 'zoom-in' while aiming, so it is possible.One question though, does your overlay disappear when using 'tm' in the console? Hope so, otherwise it won't be too popular with screenshooters. Link to comment Share on other sites More sharing options...
Matrimelee Posted February 3, 2014 Author Share Posted February 3, 2014 (edited) I'm sure I've seen a mod, either for NV or FO3 that takes away the 'zoom-in' while aiming, so it is possible.One question though, does your overlay disappear when using 'tm' in the console? Hope so, otherwise it won't be too popular with screenshooters.The zoom-in isn't the problem. It's some variable in the Project Nevada xml which increases the hud size when trying to aim. The mod you mentioend probably is the Powered Power Armor mod. I already tried it in combination with the overlay. The overlay still got bigger. Also, tm removes the overlay. Going into third person mode does remove it too (it does not however if you deactivate the Helm Visor effect in the Project Nevada MCM menu after enabling it when wearing the health visor item [strange]). NPC's conversations also have the black bars instead of the hud. Not sure if it's possible to have this overlay in NPC dialogue menu. Edited February 3, 2014 by Matrimelee Link to comment Share on other sites More sharing options...
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