diyeath Posted February 3, 2014 Share Posted February 3, 2014 Except for MannyGT's earthquakes I've noticed something odd in the modding community: there are zero natural disaster mods.Zero! I for one, would love to see someone come up with a CoT-friendly tornado mod.Have a script which detects when two types of adverse weather are side by side (for example, rain and snow) and there would be a X% chance to spawn a tornado between those two weathers for Y seconds. The tornado itself could simply be a scaled up version of the cyclone shout or it could be a custom model. Other proof of concept weathers would beBlizzards (the Blizzard spell does a bloody good job with the effect)Flooding (triggered by consecutive heavy rains in a area, would have to be triggered through a trap, probably)Hail (ice falls from sky, enough said) This is less of a suggestion and more of a who else notices this lack of mod-type and who else would like to see this void filled? Link to comment Share on other sites More sharing options...
SomethingCrazy Posted February 3, 2014 Share Posted February 3, 2014 I love the idea of massive blizzards and some hail. Flooding an exterior cell seems like it would be hard to do though but if it can be done I would also love that although I was never a fan of tornadoes but either way sounds interesting. Link to comment Share on other sites More sharing options...
CaffeinatedOrange Posted February 3, 2014 Share Posted February 3, 2014 That void is probably as is because there's no huge reason for those disasters / they realistically wouldn't occur in Skyrim and because all of those sound incredibly resource intensive. Link to comment Share on other sites More sharing options...
EnaiSiaion Posted February 3, 2014 Share Posted February 3, 2014 Tornadoes appear in very specific conditions. Who is going to replicate supercells? Link to comment Share on other sites More sharing options...
Recommended Posts