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I recently got a new gaming computer, and started playing Fallout New Vegas on PC. I installed quite a few mods and haven't had a problem, until now.

 

I'm following the main questline, and I'm on the part where I have to destroy the Brotherhood of Steel for Mr. House. Except, when I'm anywhere near Hidden Valley, or inside the bunker, my game WILL crash. It could be 5 seconds after loading, or it could be 5 minutes. Either way, the quest is unplayable for me.

 

I can load to a save that's before I ever went there, and I think it works. But, I would really like to play the quest. Does anyone know a way I can fix the crashes? And if not, does anyone know how I can just skip the quest altogether?

 

I watched this video and did as it says, but it did not help.

 

If it's any help, here's my load order from FOMM. I've rearranged my mods so it follows the suggested load order listed near the bottom.

 

Mod load order report

! Warning: current load order template contains 1018 duplicate entries
FalloutNV.esm
ClassicPack.esm
Project Nevada - Core.esm
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
Primary Needs HUD.esm
WMVM.esm
FCOMaster.esm
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
Caliber.esm
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
Weapon Mod Expansion.esm
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
LMDExpandedHotkeys.esp
* The current load order of this mod does not match the current template
MojaveLoadingScreens.esp
* The current load order of this mod does not match the current template
MoreMeds.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
The Weapon Mod Menu.esp
* The current load order of this mod does not match the current template
FCO.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
NV Desert Eagle.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
populatedcasino.esp
* The current load order of this mod does not match the current template
EVE FNV - NO DLC.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
EVE FNV - NO GRA.esp (Inactive)
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
UHNV.esp
* The current load order of this mod does not match the current template
gambling.esp
PortableCampsite.esp
NVWillow.esp
PipBoyLight.esp
realistic headshots.esp
Weapon Mod Expansion.esp
DriveableMotorCycle.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
EVE FNV - ALL DLC.esp (Inactive)
Fellout.esp
Hood.esp
* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.
The order that the current template suggests is as follows:
falloutnv.esm
classicpack.esm
project nevada - core.esm
primary needs hud.esm
wmvm.esm
fcomaster.esm
caliber.esm
weapon mod expansion.esm
lmdexpandedhotkeys.esp
mojaveloadingscreens.esp
moremeds.esp
the weapon mod menu.esp
fco.esp
nv desert eagle.esp
populatedcasino.esp
eve fnv - no dlc.esp
eve fnv - no gra.esp
uhnv.esp
project nevada - rebalance.esp
project nevada - cyberware.esp
project nevada - equipment.esm
gambling.esp
portablecampsite.esp
nvwillow.esp
pipboylight.esp
realistic headshots.esp
weapon mod expansion.esp
driveablemotorcycle.esp
eve fnv - all dlc.esp
fellout.esp
hood.esp

 

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eve fnv - all dlc.esp <<<<is in your load order?


You don't have the DLC's


And don't that motorcycle kick butt for an only mode of fast travel!! Is all I use.


Edit : my bad re-reading that i see it says Inactive for that mod...BUT..


EVE FNV - NO GRA.esp (Inactive)<<<<this should be active..you dont have GRA (Gun Runners Arsenal).


Sort your mods with BOSS, and that has a better way to post your load Order.
Edited by camaro_69_327
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