chucksteel Posted February 6, 2014 Author Share Posted February 6, 2014 Grrrr! the animated metro signs collisions don't work! I must figure out why before I can release. :wallbash: Link to comment Share on other sites More sharing options...
prensa Posted February 6, 2014 Share Posted February 6, 2014 (edited) chucksteel - Hello! That's annoying, there's always something isn't there.? :smile: Is it an animated collision, one that moves with a part of the animated static, or a normal collision? Animated collisions have a few quirks that normal ones don't since they need to synch with the animated parts. When I was fixing the Point Lookout cupboard door it took me a little while to realise the collision on it was opening differently to the visible door. If it is just a problem with the collision within the .nif & you still can't work it out, PM me a link to metro sign & I'll take a look if you like. I've a bit of experience with .nif's now, even animated ones (done a lot of animated lids :smile: ), I might be able to spot the problem. Prensa Edited February 7, 2014 by prensa Link to comment Share on other sites More sharing options...
chucksteel Posted February 7, 2014 Author Share Posted February 7, 2014 thanks for the offer Prensa, I do want to try to figure this out myself first but if I can't I'll send you the files. Strangely enough I converted the mod to TTW and the models have there collisions when I test it there. Link to comment Share on other sites More sharing options...
Teoyaomqui Posted February 9, 2014 Share Posted February 9, 2014 Finally! I was tire of the planes not moving at the beginning when your a kid. Love it. Link to comment Share on other sites More sharing options...
Hylozo Posted December 24, 2014 Share Posted December 24, 2014 shouldnt the metro sign rotate the opposite direction than it does in the first video? the letters are revealed in the opposite direction than you are supposed to read them lol Link to comment Share on other sites More sharing options...
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