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Transparency Glitch


WarpGenesis

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So, as the picture will show, my game is... moderately screwed up. I don't really know what I did, It was fine a week or so ago and I loaded it up to play again and... this.. :x Any help?

Link to Image: http://imgur.com/kbR9jwG

falloutnv.esm
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
GunRunnersArsenal.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
Interior Lighting Overhaul - Core.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
rePopulated Wasteland.esm
More Perks.esm
More Perks for Dead Money.esm
More Perks for Companions.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
More Traits.esm
AWorldOfPain(Preview).esm
FCOMaster.esm
EVE FNV - ALL DLC.esp
Alternative Start.esp
Vurt's WFO.esp
More Perks Update.esp
More Perks for Dead Money Update.esp
More Perks for Companions Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
More Traits Update.esp
Readius_NV.esp
AK47.esp
AKS74u.esp
L96.esp
M14.esp
M37Ithaca.esp
Uzi.esp
G3SG1.esp
AN94.esp
RagingBull.esp
HKUSP.esp
HKUSP45.esp
THOR.esp
VSS_Vintorez.esp
TGsArmorCollectionVegas.esp
ADAM - Rangers on Patrol.esp
The Weapon Mod Menu.esp
WeaponModsExpanded.esp
WMX-DeadMoney.esp
WMX-HonestHearts.esp
WMX-OldWorldBlues.esp
WMX-LonesomeRoad.esp
WMX-GunRunnersArsenal.esp
WMX-ModernWeapons.esp
WMX-MW-GRA.esp
WMX-PreOrderPackClassic.esp
WMX-PreOrderPackMercenary.esp
WMX-PreOrderPackTribal.esp
WMX-PreOrderPackCaravan.esp
Omegared99 - Enb Transparency Fix.esp
AWOP NO DLC Conflict Error Fixes.esp
AWOP DLC + GRA Conflict Error Fixes.esp
AWOP DLC Conflict Error Fixes.esp
FCO.esp
NVWillow.esp
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Are you running an enb? If so, which one and which d3d9.dll version. Does the problem go away if you turn the enb off in-game(shiftF12)

 

You appear to be in the water. If you move out, does the water render properly?

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AWOP NO DLC Conflict Error Fixes.esp

AWOP DLC + GRA Conflict Error Fixes.esp

AWOP DLC Conflict Error Fixes.esp


The name of the blank txt file that came with that mod was...""ONLY CHOOSE ONE VERSION.txt"" If you try to open it, its empty because the name says it all. The other TXT file that came with that mod "Install Short.txt" does explain which one you would need according to the Requirements.


Since you do have the DLC's including GRA then you only need ""AWOP DLC + GRA Conflict Error Fixes.esp""


Knowing how mod Authors do things, i would venture a guess that the some of the following mods may be the same?


WMX-GunRunnersArsenal.esp <<<<IF this is GRA...then

WMX-ModernWeapons.esp <<<<<<IF this is MW....then

WMX-MW-GRA.esp<<<<<<<<<<<then this is Both....I would check the readme of this mod.


Mod Authors do this for flexibility with their mod, some users may have one and not the other, some have both. Those that have both can use the one file to save a slot! I could be totally wrong here but i see this all the time with mods.


And...to the topic at hand..IF using an ENB have you unticked the "Water Displacement" (or what ever it was ) in the Game launcher? One of the Water check boxes needed to be un-ticked.



EDIT: And while your at it ....Get "BOSS" to sort your load Order....its a mess...lol Then re-post it so we can compare...lol


Why are their 2 of these???


falloutnv.esm

FalloutNV.esm


:)

Edited by camaro_69_327
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Alright, sorry about the terrible response time. College and all that good stuffs, but I'll be attempting some of your fixes and getting back to you guys. Also, I do have an ENB, I'm extremely new to them and I forgot which one, also It happens when I am in and out of water.

On a completely different side note, does either of you also experience an infinite loading screen when exiting the Yangtze Compound near Goodsprings? (Mod, not Vanilla but I thought I should clarify.)

Edit: And WMX-MW-GRA.esp is a patch for if you use both, to make them mesh well together. Not a combined file. And there are only two .esm files on the mod list I get from NMM, only one is present in my actual mod loadout.

Edited by WarpGenesis
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Alright, sorry about the terrible response time. College and all that good stuffs, but I'll be attempting some of your fixes and getting back to you guys. Also, I do have an ENB, I'm extremely new to them and I forgot which one, also It happens when I am in and out of water.

 

On a completely different side note, does either of you also experience an infinite loading screen when exiting the Yangtze Compound near Goodsprings? (Mod, not Vanilla but I thought I should clarify.)

 

Edit: And WMX-MW-GRA.esp is a patch for if you use both, to make them mesh well together. Not a combined file. And there are only two .esm files on the mod list I get from NMM, only one is present in my actual mod loadout.

Ahhh i dont run that so was guessing...sometimes it would help it an ESP actually said "patch" in its name...lol

 

Still wonder what the extra Fallout is?

falloutnv.esm
FalloutNV.esm<<<thats the real one, whats the other one?
never been here>>Yangtze Compound so nope :)
Once in game you can hit "shift-F12" it will turn OFF your ENB so you can see if it is ENB or not. (as Vintage71) mentioned.
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