Canderis Posted July 17, 2009 Share Posted July 17, 2009 Well since there is actually some people who are going to help, I am going to make this post better. WE NEED QUEST MAKERS Progress:Mercenary Guild:Story: 10%Interiors/Exteriors: 0%Dialog(not in game): 0%Dialog(in game):0%Quests:0%Voice Overs:0%Total: 3%Bounty hunter: Paused. Story so far: Your first mission for the Mercenary's Guild you are hired by Fort (Name coming later). They are fighting a mini-war with another fort. You and like 5 other mercs from the guild are suppose to defend the fort against the first wave and then invade the fort, taking out its leader. Then you return to the guild and you are paid and get an advancement in rank. Your next job would be defending an imperial outpost on the border of Cyrodiil from invaders from the Black Marsh. You fight off the invaders and then return to the guild and get paid. And another rank up. After that job you are hired by a fort to close an oblivion portal that opened up right next to the fort. Once its closed you return to the guild for payment and a new rank. You then are hired for an invasion. Some wealthy man wants to concor a nearby island. You meat him and his attack force and head to the island. You fight your way up the island and concor the castle. Your reward is a house on the island. You then return to the guild and learn your superior was killed on a mission. You get paid for your last job and then are assigned to go join the battle that killed your superior. A rouge army, based in a cave, is invading (Bruma?) you must defeat the army and kill their leader. Your superior's corpse is right by their leader. Once you finish this quest you are finished with the quest line. Bounty hunter coming soon. TEAM:Canderis: Story/IdeasArmagedd0n- Interiors/Exteriors NEED: Quest Makers. Link to comment Share on other sites More sharing options...
Cepherit Posted July 18, 2009 Share Posted July 18, 2009 I COULD help... I have long experience in interior and exterior, but thats all I can help with! ;) Link to comment Share on other sites More sharing options...
Pronam Posted July 18, 2009 Share Posted July 18, 2009 Canderis, if you elaborate on that idea, the bigger the chance will be that people will join ;).There are a lot of requests, make sure yours will rise above all.Try to start of/stick with those 5-6 quests and 4 items. A lot of projects end up to be far too big.Then people abandon the thing, or don't even start on it...Good Luck, I love new guilds! Ow and welcome to the Nexus Forums! Link to comment Share on other sites More sharing options...
Slawter500 Posted July 18, 2009 Share Posted July 18, 2009 Welcome to the forums People will definitley be more likley to work on your idea if you expand a bit, maybe give some examples for 2 or 3 quests, that way people will know your good at thinking up ideas :D Good luck i love new guilds too! Link to comment Share on other sites More sharing options...
Cepherit Posted July 18, 2009 Share Posted July 18, 2009 I have though of this mod for a long time too... We need people to do the quests though! And maybe some cool new sword... :P Link to comment Share on other sites More sharing options...
marabunta5 Posted July 18, 2009 Share Posted July 18, 2009 This sounds quite nice i would like to help making it if someone ever starts Butim limited to basic npc skills ( face gen etc xP ) and Interiors and exteriors But further this would sound Very nice! But the quests4-6 in total or 4-6f or each guild? and none would need aSpecial uniform right? =P (Ignorem y typing my Spacebar worksbad after cleanining the Keyboard) Link to comment Share on other sites More sharing options...
Canderis Posted July 18, 2009 Author Share Posted July 18, 2009 Well I was thinking for the mercs guild you once you join you could be first be hired by one of the random forts (a new, more complete one) to defend it against its rival fort. You should meet up with your fellow mercs at the fort, defend it against the first wave and then invade the fort. You then will return to the guild and be paid for the job. I think then you could be hired by the imperials to defend a border fort from invading hostiles from (the black marsh?) You then fight them, defeat the invading army, and return for payment. Next could be a mission of leading an attack force into an oblivion portal to close it and save the village (new one?) There could be a mission where you take a boat to some remote island and invade it for some random lord of something. For the bounty hunter guild would be kind of like the dark brotherhood except you don't always kill people you knock them unconscious and bring them into the guild. You also would e operating on the right side of the law as the people you bring in are criminals. I can help skin stuff but I have no clue what to do with the textures I edit once I do that. Link to comment Share on other sites More sharing options...
Cepherit Posted July 18, 2009 Share Posted July 18, 2009 It's easy to come with ideas...The real job is to make them real...;) Link to comment Share on other sites More sharing options...
Pronam Posted July 18, 2009 Share Posted July 18, 2009 Take a look here: How To Create New Re-Textured Items Link to comment Share on other sites More sharing options...
Slawter500 Posted July 19, 2009 Share Posted July 19, 2009 It's easy to come with ideas...The real job is to make them real...Half of a mod is the idea! Anyways good luck again maybe start doing as much of the mod as you can, Even if your not great you could try and start maybe Link to comment Share on other sites More sharing options...
Recommended Posts