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Mercenary/Bounty Hunter Guilds


Canderis

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Well since there is actually some people who are going to help, I am going to make this post better.

 

WE NEED QUEST MAKERS

 

Progress:

Mercenary Guild:

Story: 10%

Interiors/Exteriors: 0%

Dialog(not in game): 0%

Dialog(in game):0%

Quests:0%

Voice Overs:0%

Total: 3%

Bounty hunter: Paused.

 

 

Story so far:

 

Your first mission for the Mercenary's Guild you are hired by Fort (Name coming later). They are fighting a mini-war with another fort. You and like 5 other mercs from the guild are suppose to defend the fort against the first wave and then invade the fort, taking out its leader. Then you return to the guild and you are paid and get an advancement in rank.

 

Your next job would be defending an imperial outpost on the border of Cyrodiil from invaders from the Black Marsh. You fight off the invaders and then return to the guild and get paid. And another rank up.

 

After that job you are hired by a fort to close an oblivion portal that opened up right next to the fort. Once its closed you return to the guild for payment and a new rank.

 

You then are hired for an invasion. Some wealthy man wants to concor a nearby island. You meat him and his attack force and head to the island. You fight your way up the island and concor the castle. Your reward is a house on the island. You then return to the guild and learn your superior was killed on a mission. You get paid for your last job and then are assigned to go join the battle that killed your superior. A rouge army, based in a cave, is invading (Bruma?) you must defeat the army and kill their leader. Your superior's corpse is right by their leader. Once you finish this quest you are finished with the quest line.

 

 

Bounty hunter coming soon.

 

TEAM:

Canderis: Story/Ideas

Armagedd0n- Interiors/Exteriors

 

NEED:

Quest Makers.

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Canderis, if you elaborate on that idea, the bigger the chance will be that people will join ;).

There are a lot of requests, make sure yours will rise above all.

Try to start of/stick with those 5-6 quests and 4 items. A lot of projects end up to be far too big.

Then people abandon the thing, or don't even start on it...

Good Luck, I love new guilds!

 

Ow and welcome to the Nexus Forums!

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This sounds quite nice i would like to help making it if someone ever starts Butim limited to basic npc skills ( face gen etc xP ) and Interiors and exteriors But further this would sound Very nice! But the quests4-6 in total or 4-6f or each guild? and none would need aSpecial uniform right? =P

 

 

 

(Ignorem y typing my Spacebar worksbad after cleanining the Keyboard)

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Well I was thinking for the mercs guild you once you join you could be first be hired by one of the random forts (a new, more complete one) to defend it against its rival fort. You should meet up with your fellow mercs at the fort, defend it against the first wave and then invade the fort. You then will return to the guild and be paid for the job.

 

I think then you could be hired by the imperials to defend a border fort from invading hostiles from (the black marsh?) You then fight them, defeat the invading army, and return for payment.

 

Next could be a mission of leading an attack force into an oblivion portal to close it and save the village (new one?)

 

There could be a mission where you take a boat to some remote island and invade it for some random lord of something.

 

 

For the bounty hunter guild would be kind of like the dark brotherhood except you don't always kill people you knock them unconscious and bring them into the guild. You also would e operating on the right side of the law as the people you bring in are criminals.

 

I can help skin stuff but I have no clue what to do with the textures I edit once I do that.

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