draconisking Posted February 6, 2014 Share Posted February 6, 2014 As you might have noticed in the topic tittle. This new part of my "of something and something" request series will be targeting the beautiful city of Riften. Riften is supposed to be a city symbolized by thiefs, robberies, assassinations, beggars, nobles, corruption adn shady merchants. The only thing that suggests there are thiefs is the thiefs guild questline and some dialog lines in town. There aren't a lot more beggars than in any other town either... And overall the city doesn't feels gloomy enough for me. It should represent the basic medieval town: bad hygiene, nobles who don't give a s#*!, diseases, vermin, shady merchants trying to rip you off, dark secrets (optional) and of course thieves. There are already a lot f mods that try to change that, that's why this mod idea will b efocused on the cities surroundings and some other small détails. --- The Riften Outskirts ---The outskirts will be centered around the three city gates. Yes I said three, there is a third one, it has been barred however. I would like to include a lore friendly explanation for this: The outskirts on that side of the city have been burned down when a group of imperials crossed the Jerall mountains at the start of the war and came accross the rebel city of Riften. The Western Outskirts have been ruined. A part of it's former population now live in the Ratways or work on the nearby farms but most of it's inhabitants now live in small wooden huts on what is called the "Lakefront" by most of the other locals. It are the poorest citizens of Riften (except for the beggars of course). They mostly are Nords, Argonians and wood elves.The last part of the outskirts will be the main part: close to the northern gate and the stables: this part of the city is still very much alive and contains a lot of merchants, an extra inn, and perhaps even a brothel.Most of it's inhabitants are still fairly poor and thievery is fairly common in this part of the outskirts. --- The Ratways ---Supposedly being the core of Riften's Skooma, thieves and well all other problems the city is having there is actually nothing to see, do or say about them except for the fact that they are fairly empty. I would like to see some strange merchants living in there: Shops selling lockpicking Tools, fences, Skooma dealers, some shady merchants ( selling human flesh, hearts and blood potions from Dwanguard, for example). And perhaps a hiden deadric shrine to Mephala or Boethiah. --- Overall Athmosphere ---Well this are just small adjustments making the whole thing more believable: more rats, diseased beggars and citizens, stray animals, maybe some random spawning corpses in some dark alleys... Well just add things to your hearts content as long as they give the place a more gloomy dark ages feeling. I think that's all... As always, modders considering doing this would be very appreciated Link to comment Share on other sites More sharing options...
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