Jump to content

fallout 3 crashing and freezing on me


sublimetech

Recommended Posts

hi,

 

Fallout 3 is randomly crashing and freezing on me. most often there are freezes (80%> of the time). i am running mods so here is my load order:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

SP_Destruction_MASTER.esm

CALIBR.esm

FWE_FO3_Wanderers_Edition.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

SP_Destruction - Misc Items - Caps.esp

SP_Destruction - More Realistic Projectile Speeds.esp

SP_Destruction - Electronics MS.esp

SP_Destruction - Electronics A.esp

SP_Destruction - Version 4.esp

SP_Destruction - Furniture.esp

SP_Destruction - Deadlier Explosions.esp

SP_Destruction - Vehicles.esp

SP_Destruction - Misc Movable Static.esp

SP_Destruction - Containers M.esp

SP_Destruction - Containers A.esp

RealFragGrenade3.esp

VATS - MCE.esp

Bobbleheads Begone.esp

PChealthequaltoNPC.esp

NPC base health equal to pc.esp

RI_Sleep2.esp

no armor magic effects.esp

VatsLongerDistance.esp

Fellout-Anchorage.esp

MrSlackPants-Radiation.esp

VendorCapsIncreased2X.esp

GalaxyNewsRadio40[M].esp

SP_Destruction - Electronics C.esp

Classic Fallout Weapons BETA.esp

SP_Destruction - Version 3.esp

SP_Destruction - Doors.esp

SP_Destruction - Bathrooms.esp

SP_Destruction - Misc Items.esp

SlowFoodDigestion.esp

Owned!.esp

RRR+ANCH+PITT 1.0.esp

WeaponModKits.esp

FWE_00_QUEST.esp

FWE_01_COMBAT.esp

FWE_02_COMBAT_II.esp

FWE_03_CHARACTER.esp

FWE_04_CHARACTER_II.esp

FWE_05_ITEMLOOT_III.esp

FWE_05_ITEMLOOT_II.esp

FWE_05_ITEMLOOT.esp

FWE_06_SPAWNS.esp

FWE_07_IMMERSION.esp

FWE_08_FEATURES.esp

knockdowns.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - No Ghoul Raise.esp

SniperZooming.esp

Fellout-BrokenSteel.esp

Fellout-Full.esp

Enhanced Weather - Rain and Snow in Fallout.esp

ACE2.0b.esp

 

the wierd thing is that the crashes continue even when i turn the mods off. I am running fallout with the 1.6 patch.

i have also tried to run it on fake patch + unofficial patch + patch 1.0.0.15 with the same result.

also i have the latest driver for my nvidea card and i am running vista-64 bit on a quad core machine.

if anyone would have any suggestions on how to solve this issue it would be greatly appreciated.

 

BTW i apologize if my spelling/grammer sucked, i am dutch.

Link to comment
Share on other sites

MMM should be the very last

 

All that SP_distruction is all out of order

 

there's one called SP_Destruction - Version 3.esp

 

which looks like the main .esp

 

 

so it should be first

 

with the other optional stuff to follow

 

 

 

 

You got MMM's feral rampage and no ghoul raise running at the same time

 

One makes a feral rampage then the other nurfs that same rampage

 

 

 

 

You got no compatibilty patches

 

 

 

WMK has no compatibilty patches

(if you ask me WMK is lame)

Yeah it's super cool, but the weapons are messy an meshes are wack

besides, WMK is vanilla weapons, an short of making new versions "they suck"

Also I think WMK is long over do for a serious update

the kind of weapons we are making now in terms of custom player created weapons is unreal sweetness

 

 

 

 

 

The weather mods you have should be right before MMM

 

 

 

You got Calibr, but not really the poop tons of weapons that take advantage of calibr

FOOK, 20th century weapons, STALKER, FullAutoPistolsV2.0, and more

 

 

 

 

You got VATS MCE which is super awesome, look into VATS at longer distances

and also more presise auto aim or no auto aim, great stuff

 

 

 

You should concider grouping things together, guns with guns an clothing with clothing

stuff that mods the same kind of stuff should be put together, short of the hard rules

like MMM last, compatiblity patches after the main .esp to which they patch for

 

 

FWE requires some searious FOIP compatibility patches, Also a lot of the stuff in those

overhawl mods you can get in small mods that are more easy to manage

 

 

 

Ou OU OU you do have VATS at longer distances, move that to be with the VATS MCE

 

 

 

Just looking at it not knowing what most of that stuff is

 

but because of the names it looks like a lot of it

 

mods the same stuff, which is a red flag of conflicts

 

You wana avoid stuff that mods the same things

 

for instance you have FWE, and the increase merchant caps

 

idk

 

 

 

There's only a tiny part of RI in there RI sleep

I've never heard of it, I thought RI an Primary needs

had Esm's that went with it, and also RI primary needs

also has a compatibility patch in FOIP I think for use with MMM or FWE ect

 

 

 

there's that SP distruction stuff then also the realgrenades stuff

might mod the same things

 

You've got fellout OA in the middle then fellout.esp down at the bottom

which is shouldn't be there anyway

 

 

 

Not sure but

 

FWE_05_ITEMLOOT_III.esp

FWE_05_ITEMLOOT_II.esp

FWE_05_ITEMLOOT.esp

 

looks like you should pick one of the 3 instead of using all 3

 

For the most part you only want one mod that changes the different lists like loot lists for example

MMM also messes with lists a bit, which is why there are compatiblity patches for it I think

 

 

You got FWE an then slow food digest, seems kind of silly, but then you got FWE an MMM

with no magic armor, do you have any idea how hard MMM make it

I think if you wana go MMM you should drop the FWE an non armor magic

and infact go the other way make you get more stuff an stronger

 

 

 

 

The DLC's by that I mean

 

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

 

 

Are flamed across the net from the mirad of problems it causes

You should seek out a guide to a ultimate load order for DLC's

or put Crashing a lot with DLC's in your title to draw a DLC specialist to your post

 

 

These two seem redundant (if the PC's health is equal to NPC then when the NPC is equal to the PC's it's already the same number)

PChealthequaltoNPC.esp

NPC base health equal to pc.esp

 

 

 

What the hell is this an why is it in this part in the load order, it looks like a patch

RRR+ANCH+PITT 1.0.esp

 

 

 

Something rather important is that you're a Vista user

there are different rules for the Vista machines

For instance you have to install the fallout game outside of program files

and also a few other tweeks like this

the reason you install it outside of program files is because the Vista

applies security risks to stuff in program files

 

Also don't install it on the desktop thinking you'll get fast access to your data

it will just dump 8Gb on you desktop an everytime you try to exit a program

back into the windows shell it will freeze crash, an also effect performance ingame

For the matter you want your desktop to be the bare minimum, my desktop

doesn't even have a background or screensaver, just a few shortcuts that's all

 

Running Fallout3.exe, or FOSE, or FOSE via FOMM you need to somehow depending

on how you launch fallout, to change it to run as a admin in Windows XP SP3 mode

There are also a few other Vista tweeks you should look into, along with a poop ton of

reading pinned threads here on the nexus, you can also concider a roll back

 

 

For the most part

 

People use a few different patch set ups

 

 

1.0.15 plus fake patch mod

 

1.4 plus fake patch mod

 

1.5 plus FO3edit's master update

 

1.6 pluse FO3edit's master update

 

1.6 without FO3edit's master update

 

 

Since you have VATS MCE I think maybe you should only concider

 

1.5 and 1.6.

 

 

At the very least if I was using DLC's which I don't have any of them right now

But if I did have them, I would slowly very slowly add in mods one at a time

then test, which would tell you which one caused a crash, and also I would read a whole lot

about DLC's, mods, and Vista

 

 

 

 

Don't worry about all the work an the reading you have to do.

 

It just takes a while to get better at this.

 

It's pretty hardcore stuff too.

 

 

So don't worry if you had to re install the thing 3-4 times or 12 times just to get a good working result

by trying installs an set ups, that's how you learn, an after a few times you get better

 

You should really focus on making clean installs, each mod you get install it manually

Auto installers can mess up things, even though they are easy

The best way is to do it the hard way, follow the folder path down an look at all the stuff

to see what it may or may not replace, or conflict with.

 

 

 

Can't really think of anything else right now besides reading the pinned topics.

You could try the ultimate load order, which is a little outdated, but it teaches you

many tricks on how to intall really clean builds, and you can always delete it and start over

then take what you learned an make what you really wanted

 

 

You should turn all of the Auto Saves off, it causes problems, learn to save often an manually

when you click create new save rather than wait for a auto save then you get a full save

rather than just a partial quick auto save. You should also visit the tweek guide

 

http://www.tweakguides.com/Fallout3_8.html

 

It's outdated, but a pretty good one, an shows how you can turn stuff down to half from max setttings an not even notice it

You'll need to tweek the Fallout.ini notepad options file, the ingame options, then the Fallout.exe launcher options

 

 

I'd download FOMM, FOSE, FO3edit, GECK, and learn how to use them.

 

 

 

Geez now I really can't think of anything else... :D

 

 

Below is the last load order I came up with.

 

I got tired of working on it, and gave up

but it's pretty good

the third time I've installed an it works a lot better

Next time I install should be even better.

 

 

Fallout3.esm

CRAFT.esm

CALIBR.esm

FOOK.esm

RI_Core.esm

Sharing and Caring Companions.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Scenic_Loading_Background.esp

Unofficial Fallout 3 Patch.esp

FOOK.esp

FOOK - Tougher Enemies.esp

FOOK - Owned!.esp

FOOK - Free Play After MQ.esp

FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp

FOOK - Additional Power Armor Training.esp

FOOK-ReducedFireDuration.esp

RI_Base3.esp

RI_CrippledEffects.esp

RI_DoctorCost.esp

RI_PNeeds2S.esp

RI_Alcohol.esp

RI_FOSE.esp

RI_LootTableRI.esp

RI_LootTablePN.esp

CRAFT - Activation Perk.esp

Stealthboy Recon Armor - CRAFT.esp

CALIBR Ammo Schematics - CRAFT.esp

FOOK Weapons - CRAFT.esp

CRAFT - Workbench and Crafting Expansion combined.esp

tbase.esp

Primary essential.esp

Secondary essential.esp

Butch essential.esp

Essential death time 60 secondes.esp

Uber Dogmeat.esp

Ultra Olney.esp

NailedToDeath.esp

GPs Oasis - Clean Water 1.1.esp

MTC MoreGuardsInBigTown.esp

collectionagent_improved.esp

More Merchant Caps.esp

real deputy weld V0.2.esp

Fallout 3 Girls Redone.esp

BetterButler.esp

Potw V0.6.esp

FollowMe.esp

FollowersRelax.esp

Sammy The Singing Robot.esp

Rivet_city_security.esp

Not alone in the Wasteland anymore.esp

CaravanUpgrades.esp

NPCs Sleep Tighter.esp

royphilipsveryevilwmask.esp

Heights.esp

MoreMapMarkers.esp

GoreMod.esp

OasisStorage.esp

Megaton Tweaks 1.28.esp

RecieveTenpennySuite.esp

Forge.esp

FireLightFix.esp

QuantumPipeV2.esp

TheManBehindTheCurtain.esp

GalaxyNewsRadioFix.esp

Vault-Tec Experimental Dimensional Safe.esp

amjygold bars.esp

UsableCigarettes.esp

AfrosNukaCola.esp

IceColdWater.esp

MRE.esp

FalloutFood.esp

HAZdrugs.esp

Inebriation-FOSE.esp

AD-BAND MOD.esp

PretenderMask.esp

skeleton_Mask.esp

ScubaTank.esp

NippyClothing.esp

ZumbsDarkerSunglasses_no_replace.esp

LuckySpecs.esp

Aviators.esp

ArynnsSexyLeatherdress_EV.esp

BPV.esp

neocap.esp

Pop Culture shirts.esp

fu_outfits.esp

SCC Armor.esp

REJillOutfit.esp

Daves Special Gift.esp

DoctorOfTheWastesBeta1.05.esp

Cybernetic Implants Xangi.esp

RestoreLife.esp

F3UmpaAnimation.esp

The Groovatron.esp

Explosive Entry.esp

DK_BulletTime.esp

T_R_A_S_C_H.esp

Bottle That Water.esp

Magic Fingers Perk.esp

Dree Perks.esp

Melee-UnarmedPACKeng.esp

KaBOOM.esp

LessBouncyGrenades.esp

LaserSword.esp

JQ-DuncanSword.esp

WieldableTorches.esp

Modern weapons.esp

HZ_Glock.esp

SunGlassesFX.esp

TL_Color.esp

MaxLevel100.esp

VATS - MCE.esp

VatsLongerDistance.esp

Precision_AutoAim_6000.esp

HZ_MoreShells_Extreme.esp

no blur on hit.esp

ExtreemeLongDeathCamera.esp

Vanity Camera Mod.esp

Rivens_Eyescapes.esp

Ultra pip-boy light.esp

Wasteland Weather Overhaul .9.esp

Fellout-Full.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Radioactive Rain Plugin.esp

Mart's Mutant Mod.esp

RI_PNMMM.esp

Mart's Mutant Mod - FOOK.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - Hunting & Looting.esp

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...