Alkser Posted July 22, 2009 Share Posted July 22, 2009 Great guide mate, i honestly think it should get pinned. Link to comment Share on other sites More sharing options...
dezdimona Posted July 22, 2009 Share Posted July 22, 2009 Guide is looking very good. stay at it! :thumbsup: Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted July 22, 2009 Share Posted July 22, 2009 The guide is really good, keep improving it. Is this pinned yet ? Link to comment Share on other sites More sharing options...
bben46 Posted July 22, 2009 Share Posted July 22, 2009 It's not finished yet. I will consider it for pinning then. Link to comment Share on other sites More sharing options...
Cold101 Posted July 22, 2009 Author Share Posted July 22, 2009 Updated. Link to comment Share on other sites More sharing options...
BossDweebe Posted July 23, 2009 Share Posted July 23, 2009 The guide is looking good, and it has made me realise the error of my ways as well.My earlier comments would show my own confusion on the mechanics of installing a mod. Many read me's say things like "copy to your Oblivion Data folder". It's been a longtime since I have done that, so I forgot what happens. This has led me to say the samething in my read me's, but I don't install that way. So your guide had helped clear some ofthe mush from my ancient brain as well. After reading this thread I looked at the procedure again and was reminded that if you copya Data folder to the Oblivion\Data folder you will have a new Data folder in the original -Oblivion\Data\Data. This then is the reason many read me's correctly say "copy to the Oblivion Directory".(I can see clearly now the mush has gone) I had this double folder name problem when I first started installing mods, but had forgottenabout it over the years. The multiple folders issue, along with my paranoia about overwriting fileswithout knowing what is being overwritten, has led me to being a die hard manual installer. I still install every mod the slow way.Click through the mods folders/subfolders one by one and compare with the folders/sub foldersin the games Data folder.When I find a folder in the mod with a new name I copy it over to the game.So the game folder I am in, eg - Data\Textures - will get this new folder (as, TK, custom, etc).-Data\Textures\TK.If the mod has no new folder then I keep going until I find a new file -Data\Textures\Weapons - if the mod has a dds file with a new name that is not in the weapons folder.I know I can safely copy this to the games - Data\Textures\Weapons\ - folder. - Data\Textures\Weapons\BigHugeMonsterMasherHammer.dds If there is a dds file with the same name I may, or may not, back up the original beforereplacing it with the new one. With big mods like the Unique Landscapes with all those lod's I make a backup of the lod folderbefore copying the new mods lods to it as it saves time locating the lod's by number if I decidenot to use the mod. Anyway - I'm off to re-write my read me's. Link to comment Share on other sites More sharing options...
Cold101 Posted July 24, 2009 Author Share Posted July 24, 2009 Updated. Link to comment Share on other sites More sharing options...
Cold101 Posted July 26, 2009 Author Share Posted July 26, 2009 Updated. Link to comment Share on other sites More sharing options...
Cold101 Posted October 23, 2009 Author Share Posted October 23, 2009 Well, im back, anything I should add to this? Link to comment Share on other sites More sharing options...
Cold101 Posted October 24, 2009 Author Share Posted October 24, 2009 Updated. Link to comment Share on other sites More sharing options...
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