Jump to content

Crash when you save game


mechine

Recommended Posts

Okay so I made this mod an was wondering if it could be the cause of a save game crash.

 

 

I have auto save turned off, an create new save points rather than auto.

 

 

I haven't tried the mods for save games.

 

 

I use 1.5 masterupdated, on a 8800GT SLI, Win XP SP3.

 

 

It only happened one time, an I'm trying to make it happen again to see if it's because of a mod I made

an am close to uploading that mod.

 

 

I guess the question is what kind of things would cause a crash, if the games running fine

an then right when you create a new save point it crashes?

 

 

Tanks

Link to comment
Share on other sites

shoot Idk

 

 

 

I thought maybe it was because it wasn't master updated

 

So I moved a mod in the list then master updated the whole thing

 

After I finished making that mod I was working on.

 

Now it's loaded after MMM, but MMM said to have it load last.

 

I reckon I could try moving that mod before MMM in with the stuff that doesn't really matter

 

Like weapons an stuff.

 

 

It did happen again after the master update.

 

And then I tried it again after fixing a text string in a mesh that matched the main item

 

but I got pwned by a poop ton of raiders

 

lol I thought I was far enough away but they saw me at like 100 yards or so

 

then like 20 or more of them ran up on the overpass I was on

 

So I died before I could save.

 

Idk yall could try that new mod of mine.

 

I doubt it's that though, unless it was that mesh text string being a 0 instead of a 1

 

That's the real killer, if a mesh is missing something like a tiny part of a weapon,

 

or is too messy then bam it crashes, an not everytime or for everyone.

 

That's a tough one...

Link to comment
Share on other sites

A missing mesh shouldnt be enough to crash the game though. I can attest however that if you run certain mods together (primarily MMM) w/o have mod compatibility patches running you can have all sorts of errors, everything from CTD's to your noted Save crash. In some cases where auto IS enabled you can go up to an hour playing along w/o knowing ur crashing. The autosave prompt comes up so you think ur safe, only to find out it didnt actually save and you CTD when you manually try to do it. No idea if this would be your issue but looking into forming a compatibility patch, perhaps thumbin around with FOiP for a bit might give you a start for troubleshooting.

 

Hope that helps.

Link to comment
Share on other sites

Ouch that sounds awful.

 

 

I didn't find out much.

 

 

Besides not being able to link it to any mod I was running at the time.

 

 

Now I don't even think the master update stuff had anything to do with it either.

 

 

I'm thinking that it was either from a corupted save

 

or

 

from cleaning up saves, deleting the saves before while I loaded an saved new ones

which kept me around 3 save points at the max.

 

 

 

Also overwriting save files could have played a part, if it did then it would be better

to just create new saves, an then have like 15 of them.

 

 

I ended up deleting the saves an making another charicter, an then keeping 10 or 15 saves

always creating a new save rather than overwriting.

 

 

It could be something that happened before I saved that time.

 

I should have followed it more. Rolled it back and tryed to test to narrow it down

to a corupt save point, whoops, It's safe to call it corupted save points though.

 

It's funny now each time I save I'm like pause, an wait for the OH face

 

 

OH!

Link to comment
Share on other sites

I usually make new saves all the time without overwriting. After I'm done playing, then I go into the folder and delete all but the 20 or so newest ones. If it's an important point in the game, I might make a backup of a save file elsewhere.

 

Seems kind of weird that the game doesn't automatically work like this, given how obvious it is to me that this is the "correct" way.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...