JoKelly Posted February 10, 2014 Share Posted February 10, 2014 Yes is me again LOL. I know in the game its possible to have windows in an interior cell view the exterior cell, the penthouse and club in the lucky 38 allow you to see New Vegas. Ive done several searches but I haven't found a way to do this for the building I am working on. Can any one point me in the right direction to make this work. My WIP is growing in scale LOL Link to comment Share on other sites More sharing options...
jazzisparis Posted February 10, 2014 Share Posted February 10, 2014 the penthouse and club in the lucky 38 allow you to see New Vegas.That is because both are actually parts of a larger exterior cell that is the Lucky 38 worldspace.There is no way to view an exterior cell from inside an interior cell. Link to comment Share on other sites More sharing options...
JoKelly Posted February 10, 2014 Author Share Posted February 10, 2014 (edited) the penthouse and club in the lucky 38 allow you to see New Vegas.That is because both are actually parts of a larger exterior cell that is the Lucky 38 worldspace.There is no way to view an exterior cell from inside an interior cell. okay I get it LOL sorry its late and I am slow right now. design the interior with the windows then place it in a world space just like it was a building. thanks. Edited February 10, 2014 by JoKelly Link to comment Share on other sites More sharing options...
chucksteel Posted February 10, 2014 Share Posted February 10, 2014 If you have FO3 grab a copy of my DCInteriors and you can see a lot of examples of how to do what your looking for. Link to comment Share on other sites More sharing options...
JoKelly Posted February 10, 2014 Author Share Posted February 10, 2014 If you have FO3 grab a copy of my DCInteriors and you can see a lot of examples of how to do what your looking for. Sadly I don't have FOV3, but I think I have way to make it work. Im going to mess around with the idea tonight and see if it works. Link to comment Share on other sites More sharing options...
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