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Textures on models not working


oogystick

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Can anyone explain to me how to fix this? Every model I have the textures are funny colored. The sound and image are there, but the textures for my 10mm replacer, smith/wesson revolver are rainbow colored.

 

I'm assuming because it's affecting all my new gun models it has to be a culprit of some setting i haven't enabmled/disabled or configured properly. Any ideas?

 

Thanks.

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Can anyone explain to me how to fix this? Every model I have the textures are funny colored. The sound and image are there, but the textures for my 10mm replacer, smith/wesson revolver are rainbow colored.

 

I'm assuming because it's affecting all my new gun models it has to be a culprit of some setting i haven't enabmled/disabled or configured properly. Any ideas?

 

Thanks.

 

search for archiveinvalidationinvalidated.

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Where is the nif file?

 

Edit:

 

 

;pipboy menu transitions

fVertHoldChance=0.08

fShudderChance=0.20

 

fScanlineScaleMenus=50.0000

bEnableFlickerMenus=1

bEnableScanlinesMenus=1

bEnableScanlinesPipboy=1

fBlurRadiusMenus=0.3000

fBrightenMenus=1.7000

fBrightenPipboy=1.3000

bUseImageSpaceMenuFX=1

fBlurIntensityHUD=1.2000

fBlurRadiusHUD=2.0000

fScanlineFrequencyHUD=0.0000

 

fScreenLightBaseIntensity=0.6

fScreenLightRadius=6

 

[RenderedTerminal]

bUseRenderedTerminals=1

fRenderedTerminalFOV=0.15

fRenderedTerminalZoom=36

bDoRenderedTerminalScanlines=1

fRenderedTerminalScanlineScale=130.000000

fRenderedTerminalHPos=0.0

fRenderedTerminalVPos=0.38

fScreenLightBaseIntensity=1.2

 

 

Any of this ring a bell?

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