ChuckFlash Posted February 10, 2014 Share Posted February 10, 2014 Hello All,Just wondering why there is nothing on Nexus for Might and Magic X Legacy ? With all the Hype both pro an con, I was not sure i would like this game, and was somewhat reluctant to get it. I finally decided "WTH", got it and after an hour or two of playing, was totally Hooked. Sure there are bugs, mostly with the Uplay crap, but with diligent searching on the blogs an forums, there are workarounds.--------------------------------------------------------------------------------------------------Here is one, for the sake of saving time, for those who can not start Act 2:If you're stuck and can't get to the forge do the following:1. Go to where you installed the game (I bought it on Steam, so it would be C:\Program Files (x86)\Steam\SteamApps\common\Might & Magic X - Legacy)2. Go here: \Might and Magic X Legacy_Data\StreamingAssets\Dialog3. Open: LevDialog4. Delete, or comment, the 4 lines that look like this: condition xsi:type="PrivilegeUnlockedCondition" privilegeID="1001" failState="DISABLED". This is XML code and if you don't want to delete them you can comment them out like I did by adding [<!--] and [-->] (without the brackets) at the start and end of the line respectively.and its worked! I Finally reach a forge by gryphon. U must only delete 4 lines "condition xsi:type="PrivilegeUnlockedCondition" privilegeID="1001" failState="DISABLED""--------------------------------------------------------------------------------------------------That said, I found that most all the Moding info can be easily gotten from the Data\StreamingAssets folder.Everything is in clear text xml format. You can also take a look at the config.txt Just to let people know So it's pretty easy to modify a single text file to change a lot of stuff about the game.Steam\SteamApps\common\Might & Magic X - Legacy\Might and Magic X Legacy_Data\StreamingAssets config.txt is full of fun things to change.You can make each step a shorter number of minutes so time doesn't pass so quickly (minutesPerTurnOutdoor = 5).You can gain more skills and stats at level up (skillPointsPerLevelUp = 3, attributePointsPerLevelUp = 4).Looks like you can change the base cost of identifying items, resting at an inn, or traveling.To gain more health and mana from points invested (healthPerMight = 0, healthPerVitality = 3, manaPerMagic = 0, manaPerSpirit = 3). ---------------------------------------------------------------------------------------------------- Also some of the Puzzles are insanely Hard, and the world map is next to useless.So for answers and locations, it is best to hit the net to find the solutions. Here are a couple of resources to get you started:http://www.rpgcodex.net/forums/index.php?threads/might-magic-x-legacy-released.81387/http://supremegamer.hubpages.com/hub/might-and-magic-x-legacy-walkthrough Might and Magic X Legacy Walkthruheroes.egildia.pl/wp-content/uploads/2014/01/MMXL_Walkthrough-Document.pdf"Forums for the Might & Magic enthusiast"http://www.celestialheavens.com/forums/viewtopic.php?p=348150 Hope this Helps my fellow Gamers to both Try an Enjoy this great game. Link to comment Share on other sites More sharing options...
AdamRundolf001 Posted June 9, 2014 Share Posted June 9, 2014 I have, and I love it. I have been waiting for the tenth game sense M&M 9. My question is this: Would it be possible to recreate all past Might and Magic Games on Might & Magic X Legacy using the modding kit?(Just the main series mind you.) It would be nice to revisit the Isle of Ashes, and New Sorpigal again. . . I love the new gameplay by the way. . . a mix of old and new. Would be nice to hear from a developer of the series or a Pro Modder. . . Of course we all know that Might and Magic 9 had lots of bugs in it. One of the most anoying bugs was that the game froze During the Nijam Taunt cutscene. . . Would be nice to see a content pack from the Erathian Liberation Party. It always felt like MM9 was missing a few things. . . Link to comment Share on other sites More sharing options...
AdamRundolf001 Posted June 9, 2014 Share Posted June 9, 2014 I have also played MM9 all the way through using the 1.3 patch. Link to comment Share on other sites More sharing options...
AdamRundolf001 Posted June 10, 2014 Share Posted June 10, 2014 To answer your question: Modding for the game is still active but only on nexus, it now only has 3 or more mods since it is still a new game. It will take time for more mods to come out. On the bright side this Might and Magic game is modifiable (as you can plainly see.) unlike the others before it. . . keep a look out to see what mods have come out on nexus. PS: I am a fairly new member to this site, and I can say it is more better than I Imagined. They support more games that I like than other sites. I have a game I would like to request from the Developers of this site. Can you put in the Dungeon Siege Series as they have released an editor to Dungeon Siege's 1 and 2 I haven't played three on pc so I don't know if there is an editor for that game or not. Link to comment Share on other sites More sharing options...
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