OracleOfThessia Posted July 26, 2009 Share Posted July 26, 2009 Alright, I'm just getting started with this whole modding bit, and I wanted to extract some of the vanilla armor and weapons to do some editing and tweaking and experimenting, and I was wondering how to extract the models and textures from the game, and get them into a 3d modeling program? because I can't figure it out :confused: Link to comment Share on other sites More sharing options...
BadPenney Posted July 26, 2009 Share Posted July 26, 2009 Download Fallout Mod Manager. use the BSA Unpacker to search and extract meshes and textures from Fallout - Meshes.bsa and Fallout - Textures.bsa. Link to comment Share on other sites More sharing options...
OracleOfThessia Posted July 26, 2009 Author Share Posted July 26, 2009 what format are those in? if they are .nif, I have another question, what do I use to get those into a 3d modeling program (preferably not blender, I can't get it to work on my computer :confused: ) Link to comment Share on other sites More sharing options...
MeguRyel Posted July 26, 2009 Share Posted July 26, 2009 You use one of the niftools to import it into the program of your choice; I think there are plugins for most modelling programs. Link to comment Share on other sites More sharing options...
BigKevSexyMan Posted July 26, 2009 Share Posted July 26, 2009 If you don't have 3ds max, then I suggest you use blender and look up the tutorials on youtube about taking your models from blender to fallout 3. Link to comment Share on other sites More sharing options...
dthumb Posted July 26, 2009 Share Posted July 26, 2009 Hmm, Blender won't work? Do you have Python Script? You need to download that, it runs along with blender. Link to comment Share on other sites More sharing options...
OracleOfThessia Posted July 26, 2009 Author Share Posted July 26, 2009 Ya, Python was the part that wouldn't work right, kept giving me errors and such Link to comment Share on other sites More sharing options...
Recommended Posts