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Scripting help needed.


ElementalParadox

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I have a scripting question; would it be possible to write a script that makes a magic effect have a certain percent chance of taking effect? For example: an enchantment the has a 10% chance to stagger the opponent, but with a higher enchanting level that would change to say 15? I hope this makes sense... It's kind of hard to explain :P If it doesn't just let me know. Thanks!

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