Jump to content

How important is the texture/meshes path?


JPTR1

Recommended Posts

Hello,

i'm actualy putting a lot of textures/meshes in my mod, but i'm not sure about the path, is it safe if i create my modfolder directly in the Texture/Meshes mainfolder for all my armors/weapons/statics? Or is it important that a new armor is placed in the meshes/armor folder for example?

 

I'm asking because a lot of Armormods use textures/armor/MODNAME, but are placing a linked cubemap in another folder: textures/cubemaps/"..._e.dds"

 

But i would like to have it all in (for textures) Data/Textures/EvilMansion/Armor (for meshes) Data/Meshes/EvilMansion/Armor

/Weapons /Weapons etc.

/Statics

 

 

Could that be a problem or influence performance or something?

Edited by JPTR1
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...