JPTR1 Posted February 17, 2014 Share Posted February 17, 2014 (edited) Hello,i'm actualy putting a lot of textures/meshes in my mod, but i'm not sure about the path, is it safe if i create my modfolder directly in the Texture/Meshes mainfolder for all my armors/weapons/statics? Or is it important that a new armor is placed in the meshes/armor folder for example? I'm asking because a lot of Armormods use textures/armor/MODNAME, but are placing a linked cubemap in another folder: textures/cubemaps/"..._e.dds" But i would like to have it all in (for textures) Data/Textures/EvilMansion/Armor (for meshes) Data/Meshes/EvilMansion/Armor /Weapons /Weapons etc. /Statics Could that be a problem or influence performance or something? Edited February 17, 2014 by JPTR1 Link to comment Share on other sites More sharing options...
Recommended Posts