Matrimelee Posted February 17, 2014 Share Posted February 17, 2014 (edited) I tried "improved LOD texture noise" and it still looks like this I somehow remember that the LOD used to be more detailed / not so washed out when there was a larger distance between the player and for example a mountain (like the texture you see under the cliff in my picture). Funny thing is, that I never really gave the lod much attention until I saw this scenery. But now, after seeing this, this somehow bugs me. I tried different .ini values, set the terrain values to very big numbers and so on, but the quality stayed the same (means, that the lod only disappears if I am very close by). Edited February 17, 2014 by Matrimelee Link to comment Share on other sites More sharing options...
Matrimelee Posted February 18, 2014 Author Share Posted February 18, 2014 bump Link to comment Share on other sites More sharing options...
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