SovietSailor Posted February 18, 2014 Share Posted February 18, 2014 Hello. Doubt this'll get replied to, but it can't hurt. I've made some modifications to the MMUE patch for NVInteriors for my own personal preferences, including modifications to the Navmesh. As I understand that navmesh edits really only work properly in an ESM, I had it converted. On my end, there were errors in the ONAMS for whatever reason, and so member Luthienanarion (thank you) converted it for me. (I seriously don't know what the deal is with the ONAMS, but thats besides the point.) However, I've noticed that the ESM has an error that the esp did not. Namely, an NPC that is A) supposed to be dead and B) only supposed to show up as a body once a quest has been completed is instead walking around in the interior space before I've even started the quest; the ESP does not have this problem. The NPC, in either master or plugin form, is not tagged to respawn, nor is it tagged to auto-calculate stats. Help would be appreciated! Thank you! Link to comment Share on other sites More sharing options...
SovietSailor Posted February 20, 2014 Author Share Posted February 20, 2014 Bump bump bump bump. Link to comment Share on other sites More sharing options...
SovietSailor Posted February 24, 2014 Author Share Posted February 24, 2014 Bumperino. C'mon, I'm sure someone has to know..... Link to comment Share on other sites More sharing options...
SovietSailor Posted March 2, 2014 Author Share Posted March 2, 2014 I've got a lovely bunch of bump-o-nuts..... Link to comment Share on other sites More sharing options...
chucksteel Posted March 2, 2014 Share Posted March 2, 2014 I assume your talking about Pin-Up from the 52 card pick up quest! Oddly enough he doesn't do this for me. He is not there and is dead when the quest finishes. Link to comment Share on other sites More sharing options...
SovietSailor Posted March 2, 2014 Author Share Posted March 2, 2014 Yep, thats the one. I converted the Mission Mojave patch for your mod that I edited (for personal aesthetic reasons), into an ESM. I cannot imagine why it would do this. Link to comment Share on other sites More sharing options...
Recommended Posts