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FWE - "Getting tired"


Zaideros

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So FWE's primary needs tells me I'm getting tired. Alright, I think to myself, I'll just set up my portable bed in this abandoned power station and sleep for a couple hours. First, I try 10 hours. I am, apparently, still "getting tired". Next, I try sleeping another 12 hours. No change. I get annoyed, read the mod readme for RI- Primary needs which states 18 hrs should be enough for anything, reload to before I ever slept and sleep 18 hours. Still nothing. Then I decide to screw this -1 to four stats bullcrap and my almost completely depleted health, eat a bunch of Wanamingo meat to get my health up and go back out. About two ingame hours later, I find a nice hideout where a scavenger lives, and decide to set up my bed here. I sleep for a full 24 hours and NOTHING happens other than time passing. I am still "getting tired". Considering the mod makes S.P.E.C.I.A.L. stats more important, this is extremely frustrating and is really messing with my game (-1 per, -1 int, -1 ag, -1 cha) so I really need help with this.

 

My load order is as follows:

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

CALIBR.esm

CRAFT.esm

FOOK.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

CRAFT - Activation Perk.esp

FOOK.esp

FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - FOOK Support.esp

RobCo Certified.esp

Wasteland Whisperer.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

WeaponModKits.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - FOOK.esp

WeaponModKits - FWE Master Release.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - FOOK.esp

GalaxyNewsRadio100[M].esp

 

Total active plugins: 41

Total plugins: 41

 

Between this and RobCo Certified being only semi-working until rank 3 of that perk I'm getting extremely annoyed at all these problems for a game that doesn't have that many mods active (lot of .esps, but most belonging to only a couple mods, extensive though they may be, nothing compared to my Oblivion load list).

 

Please help.

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That is certainly annoying, i have almost the same load order but have had no problems with RI-needs. Are you weapon mods working? Mine are not.

 

I did have one issue with basic needs a week ago, I had clicked on the check status option and no status ever came up. From then on i could not open the options menu an had to revert to an earlier save. I agree, that while it is a great mod for adding realism, it can be buggy. I hope you get that fixed, sorry i can offer more help.

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All my other mods work fine now. Too bad they don't work for you, having all the new weapons that FOOK adds is really awesome. I hope you can get that working somehow. My load order has now changed slightly, as I have since added the DLC compatibility .esps for FOOK.

 

Check status doesn't display anything about sleep, unfortunately for me.

 

Thanks for replying, at least I know some people are reading. :thanks:

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  • 1 year later...
  • 4 years later...

I have this same glitch except mine got stuck at "Extremely Tired", so I have -4 to all my stats and I randomly pass out. I tried disabling the mod in the FWE menu but the debuff is still there. Did any of y'all ever find a fix for this (assuming you still play Fallout)?

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  • 9 months later...

I have this same glitch except mine got stuck at "Extremely Tired", so I have -4 to all my stats and I randomly pass out. I tried disabling the mod in the FWE menu but the debuff is still there. Did any of y'all ever find a fix for this (assuming you still play Fallout)?

Same here and really annoyed...

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  • 2 weeks later...
  • 5 years later...

Probably too late for this to be of help to many people, but if using the FWE Control Panel (to either 'Reset PN Status', or disable and then re-enable Primary Needs) doesn't work, then you can use a console command to reset the statuses of your Primary Needs (back to 'Well Rested', 'Not Hungry', and 'Not Thirsty').

 

Type "set RIHTSMainQuest.PNADebug to 1" into the console, and then give the game about 10 seconds. The statuses don't reset all at once, but they should gradually return to their nominal state.

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  • 2 weeks later...

@IndyMonty

 

Just wanted to tell you that you totally saved my FWE. I was stuck on -4 to all stats "VERY TIRED" and I couldn't re-load saves or Reset PN status to fix it. Disabling and re-enabling Primary Needs was the solution to whatever bug I was experiencing. Thanks for posting.

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