Peppez Posted August 21, 2009 Share Posted August 21, 2009 Yeah, something like that for the haunted Asylum. It would be cool if you could make a door that goes to a different cell every time you enter it. Don't know if it's too complicated though, just an idea. That shouldn't be to hard, the Oblivion Gates each lead to a random plane of Oblivion :D, so you could just do the same thing with the doors. Link to comment Share on other sites More sharing options...
Deleted771212User Posted August 21, 2009 Author Share Posted August 21, 2009 I'm really not in the shape to think clearly but I'll try. :D Maybe the MQ has something to do with the elves? Link to comment Share on other sites More sharing options...
Peppez Posted August 21, 2009 Share Posted August 21, 2009 Do you have a specific spot where you want the slavers town to be? Do you? I'm really not in the shape to think clearly but I'll try. Maybe the MQ has something to do with the elves? I don't know, what do you have in mind :D Link to comment Share on other sites More sharing options...
Deleted771212User Posted August 21, 2009 Author Share Posted August 21, 2009 Oh you can build the town anywhere in the smaller volcano island. But not the crater. And make some Holdingpens etc. You know. Link to comment Share on other sites More sharing options...
Peppez Posted August 21, 2009 Share Posted August 21, 2009 Alright, I'll work on it ;D Link to comment Share on other sites More sharing options...
Deleted771212User Posted August 21, 2009 Author Share Posted August 21, 2009 But don't add any NPC's yet. I think we could do it later. When quest ideas are ready etc. Link to comment Share on other sites More sharing options...
Slawter500 Posted August 21, 2009 Share Posted August 21, 2009 MQ The Renegade knights are being lead by one of the council members :O When the slaves revolt there are some renegade knights in the mix, Since then throughout the mod theyve been worming their way up the social ladder, During your advances through the joinable guilds you hear of someone rivalling your sucesses, These are the renegade knights that got in during the revolt, Maybe a captain of the capitals guard, so a district is needing to be freed, and etc etc Link to comment Share on other sites More sharing options...
Peppez Posted August 21, 2009 Share Posted August 21, 2009 Alright, but why don't we make the NPCs and then tie them into the quests later? Link to comment Share on other sites More sharing options...
Deleted771212User Posted August 21, 2009 Author Share Posted August 21, 2009 Oh right we can do that! :D I think I should do the Npcs for the tower tomorrow before continue with the asylum. Link to comment Share on other sites More sharing options...
Peppez Posted August 21, 2009 Share Posted August 21, 2009 Oh right we can do that! :D I think I should do the Npcs for the tower tomorrow before continue with the asylum. Right, one thing at a time ;) Oh you can build the town anywhere in the smaller volcano island. But not the crater. And make some Holdingpens etc. You know. Jeez, this landscape is HUGE, what are the coordinates for the small island :blink: Link to comment Share on other sites More sharing options...
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