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Alethia WIP


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Yeah, something like that for the haunted Asylum. It would be cool if you could make a door that goes to a different cell every time you enter it. Don't know if it's too complicated though, just an idea.

 

That shouldn't be to hard, the Oblivion Gates each lead to a random plane of Oblivion :D, so you could just do the same thing with the doors.

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Do you have a specific spot where you want the slavers town to be?

 

Do you?

 

I'm really not in the shape to think clearly but I'll try. Maybe the MQ has something to do with the elves?

 

I don't know, what do you have in mind :D

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MQ

 

The Renegade knights are being lead by one of the council members :O When the slaves revolt there are some renegade knights in the mix, Since then throughout the mod theyve been worming their way up the social ladder, During your advances through the joinable guilds you hear of someone rivalling your sucesses, These are the renegade knights that got in during the revolt, Maybe a captain of the capitals guard, so a district is needing to be freed, and etc etc

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Oh right we can do that! :D I think I should do the Npcs for the tower tomorrow before continue with the asylum.

 

Right, one thing at a time ;)

 

Oh you can build the town anywhere in the smaller volcano island. But not the crater. And make some Holdingpens etc. You know.

 

Jeez, this landscape is HUGE, what are the coordinates for the small island :blink:

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