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How to make a Map for a New Worldspace


Mlucci4036

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I've been batting zero lately as no one has answered any of my questions :P...but I'm going to try again!

 

I've made a series of worldspaces and I want to create a map that I can put on the pip boy and have the Map Markers from the various locations appear. How exactly would I go about doing this? I have yet to find a tutorial to explain this process.

 

But another question I have relating to this, How can I get 3 different worldspaces to share the same map? I have several worldspaces that, in perspective, would be really close to each other. Do I have to create my own map using photoshop? Or is there a method in GECK to male the map for me?

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Creating a pipboy map for a worldspace requires nothing more than setting the filepath to your map image in the worldspace dialogue. Actually creating it is a separate task.

 

Creating a local map can be done from the same menu from where you choose to generate LOD.

 

Worldspaces can inherit/share the map data of a parent worldspace.

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Creating a pipboy map for a worldspace requires nothing more than setting the filepath to your map image in the worldspace dialogue. Actually creating it is a separate task.

 

Creating a local map can be done from the same menu from where you choose to generate LOD.

 

Worldspaces can inherit/share the map data of a parent worldspace.

Just how exactly do you generate the map from the World LOD menu? I want to make I don't do anything wrong the first time.

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