Mlucci4036 Posted February 21, 2014 Share Posted February 21, 2014 I've been batting zero lately as no one has answered any of my questions :P...but I'm going to try again! I've made a series of worldspaces and I want to create a map that I can put on the pip boy and have the Map Markers from the various locations appear. How exactly would I go about doing this? I have yet to find a tutorial to explain this process. But another question I have relating to this, How can I get 3 different worldspaces to share the same map? I have several worldspaces that, in perspective, would be really close to each other. Do I have to create my own map using photoshop? Or is there a method in GECK to male the map for me? Link to comment Share on other sites More sharing options...
TrickyVein Posted February 21, 2014 Share Posted February 21, 2014 Creating a pipboy map for a worldspace requires nothing more than setting the filepath to your map image in the worldspace dialogue. Actually creating it is a separate task. Creating a local map can be done from the same menu from where you choose to generate LOD. Worldspaces can inherit/share the map data of a parent worldspace. Link to comment Share on other sites More sharing options...
Mlucci4036 Posted February 21, 2014 Author Share Posted February 21, 2014 Creating a pipboy map for a worldspace requires nothing more than setting the filepath to your map image in the worldspace dialogue. Actually creating it is a separate task. Creating a local map can be done from the same menu from where you choose to generate LOD. Worldspaces can inherit/share the map data of a parent worldspace. Just how exactly do you generate the map from the World LOD menu? I want to make I don't do anything wrong the first time. Link to comment Share on other sites More sharing options...
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