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Mothership Zeta bugs: Pretty much unplayable


Talon111

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Just a warning: After the spacewalk portion of Mothership Zeta a bug may (and judging from various forums) will often pop up where 2 of the key quests will be completed without you having completed them. Once that happens you are pretty much stuck as there's no way then to get to the bridge. I've tried tis several times now and it just keeps popping up. It's pretty much unplayable at this point, really disappointed. Hope someone comes up with a work around soon.
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Actually, yes. You can keep playing. You just have to make your way to the Death Ray room and shut it down by blowing up all of the energy cells by using the button next to the fire button. You just have to do it without being told too, plenty of people have already beaten MSZ, you just have to suck it up and stop working with a crutch.
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I found that all the guns with the exception of the destabilizer and drone cannon (don't know about the unique drone cannon or the atomizer since I didn't find them.) only fired a couple of

 

rounds before jamming and they were in mint condition could some one like to a pach to fix this. :thanks:

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Actually, yes. You can keep playing. You just have to make your way to the Death Ray room and shut it down by blowing up all of the energy cells by using the button next to the fire button. You just have to do it without being told too, plenty of people have already beaten MSZ, you just have to suck it up and stop working with a crutch.

 

 

Nope, you think I didn't try that? Only one of the 4 generators was detroyable, there was no way to destroy the other 3. Then the transporter to the bridge would not activate. I'll try it once more to see if that happens again.

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