Harabec Weathers Posted August 9, 2009 Share Posted August 9, 2009 Ok so Im a little strapped for cash, but Im bored out of my freaking mind. Should I get Mothership Zeta? Is it worth it? Or am I going to have some lackluster, cheated, empty, and frustrated feeling of unaccomplishment afterwards? Link to comment Share on other sites More sharing options...
kailieann Posted August 9, 2009 Share Posted August 9, 2009 If you're strapped for cash, then I would say MZ isn't worth it. Try some new mods if you want something fresh and exciting. If/when you have the cash to spare, may as well go for it. Link to comment Share on other sites More sharing options...
Harabec Weathers Posted August 9, 2009 Author Share Posted August 9, 2009 If you're strapped for cash, then I would say MZ isn't worth it. Try some new mods if you want something fresh and exciting. If/when you have the cash to spare, may as well go for it. Haha funny story. I was just in the process of downloading it, and of course, stupid GFWL live application is giving me some runtime error BS When I say I HATE microsofts LIVE bullshit, what I really mean is that I FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF*************************************************************************************************************CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG HHHHHHHHHHHHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE thier stupid bullshit. Bethesda, please! please please please do not do this with you're next game (whenever that may be) Ask youre fans, no one likes GFWLNo one. No ones uses itNo one. Link to comment Share on other sites More sharing options...
doomboy536 Posted August 9, 2009 Share Posted August 9, 2009 lol u r n00b bi zeta it is teh bset dcc evar!!!!!!!!!!!!!1! Link to comment Share on other sites More sharing options...
lilgamefreek Posted August 9, 2009 Share Posted August 9, 2009 A member of a forum I frequent had this to say about mothership zeta, which is basically my own feelings rapped into an articulate wrap of bacon. Once again, you're taken to a new locale, through a very generic "alien abduction"... so the generic looking aliens perform a generic alien probe on you, and you're thrown into a generic prison cell on a generic alien spaceship.Yeah, I think you understood what point I wanted to ever so subtly hammer down there...on_14.gif Visually, the mothership is quite pretty, with almost entirely new art assets used, and it absolutely looks straight out of a 1950s sci-fi movie. New (human) characters are introduced...but they didn't really strike me as all that interesting, and they don't accomplish much. I was awaiting a twist in at least one of the characters all throughout the quest-line, but alas, in vain.The many aliens that you encounter serve as nothing more than cannon fodder and item drops, they have a generic, but well designed look to them, but are ultimately forgettable as characters and even as enemies.Some of the Alien weapons are good...or just okay, but I couldn't shake the feeling that the developers just did the minimal expected job of them, you get one melee weapon, one pistol, one rifle, and one heavy weapon, with each of them having a unique variant stashed somewhere on the ship (plus one other upgrade of a pre-existing weapon). None of them really felt overwhelmingly awesome, unlike many weapons in previous DLCs.They also all (except the melee one, of course) use the same ammo type, which makes little sense to me, and although they are kind-of-similar in design to the "alien blaster" found in the capital wasteland and also in previous Fallout games, they don't use the same ammo as the latter...which is just ridiculously inconsistent imo.On the other hand, some of the non-weapon items you find throughout can be rather clever, especially one particular recurring item that fills an important niche. The main (and only) quest-line takes you through the ship in a very straightforward way, with most of the mission objectives requiring you to perform the same small task over and over again, in (in)conveniently disseminated locations throughout the ship. So, the good part is that you visit most of the ship this way, and it has a lot of pretty and interesting (...while still remaining wholly generic) areas to visit...but it's just that...visiting, at no point do you feel like you're exploring the ship on your own accord, looking for hidden goodies, you mostly feel on rails.You also find many audio recordings of previously abducted people, all of them well written and acted out, and some of them are really funny and interesting to listen to. But they don't actually bring anything to the story.After many turns in steel corridors, you get to the end, fight though an underwhelming climax (bordering on infuriatingly boring) and get beamed down to earth. Of course, your generic human buddies prefer to stay on the ship, for varied and increasingly implausible reasons. After having finished this DLC and getting beamed back down to the wasteland, I looked over my metaphorical shoulder,glanced at my inventory containing a few new cool items in disbelief and shrugged...metaphorically: "well that felt pointless!". Like I'd just been rushed through an amusement park with a bunch of Japanese tourists, whooshing through it all without having time or the opportunity to really take any of it in. My biggest complaint is that Bethesda took an anecdotal but great side element from the Fallout universe: the aliens, which had made several appearances as rumours, small isolated crashed spaceships with alien weapons here and there...and decided to zoom down on the whole concept and frankly ruin it. Firstly by destroying the aura of mystery, which almost invariably makes characters better (like the shark from Jaws, or the alien in the Alien movie), and secondly by not developing the aliens as characters or storytelling devices. At no point do you discover anything about the aliens, except their distinct taste for abductions and probing, so ultimately, it feels like a cheap shot at using the potential to create an entire cosmology (an entire unknown extraterrestrial species, come on!) just to milk out 5-6 hours of repetitive gameplay. So, in opposition to the expectations of most people who'd played through the DLCs in chronological release order, who'd noticed that the expansions were getting better and better over time, as Bethesda narrowed in on what made a good add-on...they poop out this "running out of ideas" mothership.Thumbs down So, my advice for everyone who hasn't gotten Fallout 3 yet is to wait for the GOTY edition which is to be released soon, containing the original game plus all 5 expansions. As for platforms, get it on PC, so you can use the console, and install mods.And for those of you who have Fallout 3 but no expansions, I hope this post has been informative, however subjective the descriptions in it might be. Link to comment Share on other sites More sharing options...
Deleted54170User Posted August 9, 2009 Share Posted August 9, 2009 Right! It was a fancy shooting gallery. Link to comment Share on other sites More sharing options...
Harabec Weathers Posted August 9, 2009 Author Share Posted August 9, 2009 lol u r n00b bi zeta it is teh bset dcc evar!!!!!!!!!!!!!1! What? Is that even a sentence? @lilgamefreak I did, in bored stupor last night, download it. And so far i am feeling the empty, cheated, lackluster, and frustrated feeling that all the other DLCs have made me feel like. I played it for like 15 mins and went to bed. Question: Why the hell are some of those pathetic little aliens glowing like a static tv? I read the lost post you quoted and thats exactly how Im feeling. Im not buying anymore of these DLCs, I really feel like Im just pissing my money away. Oh but it adds new weapons! Umm so far they have proved freaking useless. And it really really bothers me that they used a differnt ammo type than the alien blaster. Instead of "Alien Power Cell" its "Alien Power Module" The word 'Module' by definition is: "a separable component, frequently one that is interchangeable with others, for assembly into units of differing size, complexity, or function" now how the hell does that make it an ammunition source? Like I said I played for like 15-20 minutes last night and got bored and went to sleep. Also, I found it hilarious how fast you got your gear back. Lol I dont have any reason to use these garbage alien weapons because all my stuff was 20 feet away from me. Gold Star Bethesda for once again tricking me out of a few bucksThaaaaannnnkkkks :thumbsup: Link to comment Share on other sites More sharing options...
kailieann Posted August 9, 2009 Share Posted August 9, 2009 Question: Why the hell are some of those pathetic little aliens glowing like a static tv? Shields. You may have noticed that they're about five times as hard to kill.Or, you may not have noticed. The level scaling is horrible.I tried going in at level 2, one time. Everything dies in one hit. You're not wrong about getting your equipment back too early (which is why I tried going in at level 2 that one time, so I'd have no equipment of note to get back), but if you're a VATS-user, the Atomic Pulverizer is definitely worth checking out. I'm not 100% certain, but I think it may have the lowest AP cost in the game. I do know I got so many shots out of it that the target list was covering up other parts of the HUD. Link to comment Share on other sites More sharing options...
buddah Posted August 9, 2009 Share Posted August 9, 2009 This is nothing more than a complaint thread. If it is that bad, uninstall the game and get on with your life. >CLOSED< For profanity, this is a warning you may not get another. Buddah Link to comment Share on other sites More sharing options...
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