tiggerdyret Posted February 23, 2014 Share Posted February 23, 2014 Hey. I'm begning to have pretty bad stability issues in fallout 3. Even though it have tested one mod at a time before installing another I am getting problems 10 hours later. My save might be bloated, but it my mods might be that are bloating the save.I mostly get crashes that seem to be memory related, like infinite loading screens or black textures just before the crash. But the lat time i went to Springvale School i crashed as soon as i got near the building. I tried this several times with the same result. A few hours earlier I was able to enter with no problem.I use the performance version of NMC's textures. PC specs:Motherboard: M5A 78l-m lx v2Gpu: Asus 660 gtx ocIIcpu: fx-4100Ram: 8gb Active Mod Files: Reveal hidden contents 00 Fallout3.esm 01 Anchorage.esm 02 ThePitt.esm 03 StreetLights.esm 04 BrokenSteel.esm 05 PointLookout.esm 06 Zeta.esm 07 aHUD.esm 08 iHUD.esm 09 Impervious Power Armour.esm 0A CINEMATECH.esm 0B CRAFT.esm 0C CALIBR.esm [Version 1.4] 0D Project Beauty.esm 0E Advanced Recon Tech.esm 0F EVE.esm 10 FO3 Wanderers Edition - Main File.esm 11 Mart's Mutant Mod.esm 12 DCInteriors_ComboEdition.esm 13 RH_IRONSIGHTS.esm 14 FCOMaster.esm 15 Detect Traps.esm 16 FO3 Wanderers Edition - Alternate Travel.esp 17 ImaginatorFO3.esp 18 DYNAVISION - Dynamic Lens Effect.esp 19 Directors Chair - Fallout 3.esp 1A DarNifiedUIF3.esp ** Project Beauty- Broken Steel.esp ** Project Beauty- Point Lookout.esp ++ RH_IronSights_Basic_VanillaPlugin.esp ++ RH_IronSights_Basic_AnchoragePlugin.esp 1B RH_IronSights_Basic_PittPlugin.esp ++ RH_IronSights_Basic_BrokenSteelPlugin.esp 1C RH_IronSights_Basic_PointLookoutPlugin.esp 1D RH_IronSights_Basic_ZetaPlugin.esp 1E RH_IronSights_Pitt_NewRifleSights.esp 1F RH_IronSights_RemoveReticule.esp 20 RH_IronSights_PL_NewItems.esp 21 YetAnotherPurgeCellBuffersPlugin.esp [Version 2.2.] 22 MME Save-O-tron.esp 23 FO3 Error Fixes.esp 24 Detect Traps - The Traponator 4000.esp ++ Detect Traps - Perk.esp ++ Detect Traps - DLC.esp 25 FO3 Wanderers Edition - Main File.esp 26 FO3 Wanderers Edition - DLC Anchorage.esp 27 FO3 Wanderers Edition - DLC The Pitt.esp 28 FO3 Wanderers Edition - DLC Broken Steel.esp 29 FO3 Wanderers Edition - DLC Point Lookout.esp 2A FO3 Wanderers Edition - DLC Mothership Zeta.esp 2B FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp 2C FO3 Wanderers Edition - Optional VATS Halftime.esp 2D FO3 Wanderers Edition - More Gore.esp 2E WeaponModKits.esp 2F WeaponModKits - FWE Master Release.esp 30 WeaponModKits - OperationAnchorage.esp 31 WeaponModKits - ThePitt.esp 32 WeaponModKits - BrokenSteel.esp 33 WeaponModKits - PointLookout.esp 34 WeaponModKits - Zeta.esp 35 RH_FWE_Bridge.esp 36 RH_EVE_Bridge.esp ++ FWE RH_IronSights DLC Fix (PI Version).esp 37 RH_WMK_Bridge.esp 38 Advanced Recon Armor.esp 39 Advanced Recon Gear.esp 3A Advanced Recon Tech.esp ++ Advanced Recon Tech - Detect Traps.esp 3B Advanced Recon Tech FWE.esp 3C HelmPOV.esp 3D Mart's Mutant Mod.esp 3E Mart's Mutant Mod - DLC Anchorage.esp 3F Mart's Mutant Mod - DLC The Pitt.esp 40 Mart's Mutant Mod - DLC Broken Steel.esp ++ Mart's Mutant Mod - DLC Point Lookout.esp 41 Mart's Mutant Mod - DLC Zeta.esp ++ Mart's Mutant Mod - Zones Respawn.esp ++ Mart's Mutant Mod - Tougher Traders.esp ++ Mart's Mutant Mod - Natural Selection.esp ++ Mart's Mutant Mod - Master Menu Module.esp ** Mart's Mutant Mod - Project Beauty.esp 42 Wider street Lights.esp 43 Flashlight-LOS.esp 44 Realistic Interior Lighting.esp 45 F3ProjectRealityMkI.esp 46 Bashed Patch, 0.esp 47 Blackened FWE + MMM + EVE + Project Beauty.esp Any suggestions on what mods might be conflicting? Link to comment Share on other sites More sharing options...
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