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Mod order help needed


TheCourier13

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Here's my current mod load order, if anyone can help me make it as stable as possible, I'd appreciate it. I had to remove Monster Mod, my game kept crashing whenever I'd exit buildings, etc. Never was sure where in the load order to have that.

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
CaravanPack.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
YUP - Base Game + All DLC.esm=1
Lone Gunman's Tools of Trade.esm=1
Weapons.of.the.New.Millenia.esm=1
JIP Selective-Fire.esm=1
SomeguySeries.esm=1
IWS-Core.esm=1
IWS-DM.esp=1
IWS-HH.esp=1
IWS-OWB.esp=1
IWS-LR.esp=1
IWS-Core-Guards.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
JIP Fast-Travel Anywhere.esp=1
Improved Sound FX.esp=1
Improved Sound FX - Weapon Sharing Fix.esp=1
Improved Sound FX - Merged Major DLCs.esp=1
Improved Sound FX - GRA.esp=1
RagdollOverhaul.esp=1
FalloutNVCheatTerminal.esp=1
NoDegradation.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
TheInheritance.esp=1
Russell.esp=1
QRhymeRenegade.esp=1
factions reloaded followers.esp=1
AsharasHairConversionNV.esp=1
Run Speed Perk - on always.esp=1
CF_FastStart.esp=1
FastSleepNV.esp=1
noautoaim.esp=1
Lonesome Road Companion Passage.esp=1
Faster Terminals.esp=1
ColtWalker.esp=1
FG42.esp=1
BlueLaserRifle.esp=1
HK Rifle Pack Modular.esp=1
WeaponModsExpanded.esp=1
WMX-DLCMerged.esp=1
WMX-POPMerged.esp=1
BGcourierdusters.esp=1
GR123SurvivalistRifleMods.esp=1
1911.45ACP.esp=1
AK47.esp=1
CM4A1.esp=1
PSG2277.esp=1
Caleb.esp=1 <-----Follower mod in case anyone was wondering
Edited by TheCourier13
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