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AWOP and NVInteriors conflict?


amokrun

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Has anybody experienced dual locations added in by AWOP and New Vegas Interiors at the Emergency Railyard, Nipton Road Rest Stop and Poseidon Gas Station? All locations have two points of entry established by said mods. I've installed the compatibility patch for AWOP and Interiors Combo but the problem is still there. You can play around it quite easily by ignoring one of the entryways to maintain immersion, but I'd prefer to just have the one location.

 

Anyone have a fix for this? Like I said, I've installed the patch and quite sure everything from installation order to load order have been done correctly. Here's the list just for good measure:

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
AWorldOfPain(Preview).esm
FOOK - New Vegas.esm
FOOK - New Vegas DLCs.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Extra Options.esm
Weapon Mod Expansion.esm
WME - DLCs.esm
WME - GRA.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
Ambient Temperature.esm
Inventory Access.esm
More Perks.esm
More Perks for Dead Money.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
NVInteriors_ComboEdition_AWOP.esm
IWR.esm
Interior Lighting Overhaul - Core.esm
Interior Lighting Overhaul - L38PS.esm
NevadaSkies.esm
Project Nevada - Cyberware.esp
Project Nevada - Rebalance.esp
dD - Enhanced Blood Main NV.esp
dD-More Gore.esp
AWOPLowLootGeneral.esp
AWOP-LowNPCSWastelandOnly.esp
AWOPLowLootSkillBooks.esp
AWOP FOOK Weapon Patch.esp
AWOP DLC + GRA Conflict Error Fixes.esp
FOOK - New Vegas.esp
FOOK - New Vegas DLCs.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
FOOK-PN Convergence.esp
Weapon Mod Expansion.esp
WME - DLCs.esp
WME - GRA - Complete.esp
WME - FOOK.esp
WME - FOOK DLCs.esp
Big Big Boomer - WME.esp
Project Nevada - WME.esp
WME - AWOP.esp
EVE FNV - ALL DLC.esp
Project Nevada - EVE All DLC.esp
WMEVE - All DLCs.esp
RCSS.esp
Project Nevada - Reinforced Chinese Stealth Suit.esp
Powered Power Armor.esp
Jump Fall Fixer.esp
Ambient Temperature - PPA.esp
Honest Hearts - Grunt Fix.esp
DeadMoneyDuckAndCoverFix.esp
The Weapon Mod Menu.esp
The Mod Configuration Menu.esp
CONELRAD 640-1240.esp
Flight of the ValkED-E.esp
ALIENBLASTER.esp
CyberianDawn.esp
FlashlightNVSE.esp
Quick Trade.esp
NewVegasBounties.esp
IWR - Rebuilt.esp
More Perks Update.esp
More Perks for Dead Money Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
Mod Loot - 1. Really Rare.esp
PersonalHologram.esp
Alternative Repairing.esp
Alternative Repairing - Ultimate Edition.esp
Alternative Repairing - NVInteriors.esp
Alternative Repairing - NVInteriors Combo AWOP Edition.esp
ILO - NVInteriors Project.esp
ILO - A World of Pain.esp
Interior Lighting Overhaul - Ultimate Edition.esp
NevadaSkies - Ultimate DLC Edition.esp
NovacMotelOverhaul.esp
Total active plugins: 86
Total plugins: 108
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Hmm, so I actually went and uninstalled all mods to start fresh and incorporated the Combo-AWOP with the core. Now it crashes on startup. Running FNVEdit tells me it cannot find the specified file, i.e. NVInteriors Combo Edition. If I understand correctly, I should not need this file if I have the combo-AWOP installed, right? Again, the load order:

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
AWorldOfPain(Preview).esm
FOOK - New Vegas.esm
FOOK - New Vegas DLCs.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Extra Options.esm
Weapon Mod Expansion.esm
WME - DLCs.esm
WME - GRA.esm
NVInteriors_Core.esm
Ambient Temperature.esm
Inventory Access.esm
More Perks.esm
More Perks for Dead Money.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
IWR.esm
Interior Lighting Overhaul - Core.esm
Interior Lighting Overhaul - L38PS.esm
NevadaSkies.esm
Project Nevada - Cyberware.esp
Project Nevada - Rebalance.esp
NVInteriors_ComboEdition_AWOP.esm
AWOPLowLootGeneral.esp
AWOP-LowNPCSWastelandOnly.esp
AWOPLowLootSkillBooks.esp
AWOP DLC + GRA Conflict Error Fixes.esp
AWOP FOOK Weapon Patch.esp
FOOK - New Vegas DLCs.esp
FOOK - New Vegas.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
FOOK-PN Convergence.esp
Weapon Mod Expansion.esp
WME - DLCs.esp
WME - GRA - Complete.esp
WME - FOOK.esp
WME - FOOK DLCs.esp
Project Nevada - WME.esp
Big Big Boomer - WME.esp
WME - AWOP.esp
EVE FNV - ALL DLC.esp
Project Nevada - EVE All DLC.esp
WMEVE - All DLCs.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
dD - Enhanced Blood Main NV.esp
dD-More Gore.esp
Powered Power Armor.esp
Jump Fall Fixer.esp
Ambient Temperature - PPA.esp
RCSS.esp
Project Nevada - Reinforced Chinese Stealth Suit.esp
NewVegasBounties.esp
CyberianDawn.esp
FlashlightNVSE.esp
Quick Trade.esp
PersonalHologram.esp
More Perks Update.esp
More Perks for Dead Money Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
Mod Loot - 1. Really Rare.esp
ALIENBLASTER.esp
DeadMoneyDuckAndCoverFix.esp
Honest Hearts - Grunt Fix.esp
CONELRAD 640-1240.esp
Flight of the ValkED-E.esp
IWR - Rebuilt.esp
Alternative Repairing.esp
Alternative Repairing - Ultimate Edition.esp
Alternative Repairing - Breakdown Item Icons.esp
ILO - A World of Pain.esp
ILO - NVInteriors Project.esp
Interior Lighting Overhaul - Ultimate Edition.esp
NevadaSkies - Ultimate DLC Edition.esp
NovacMotelOverhaul.esp
Total active plugins: 84
Total plugins: 106
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That's the thing, I activated the Core, and followed it with the Combo-AWOP. And FNVEdit returns with the error that it cannot find the Combo Edition. The only two requirements are the Core and Combo-AWOP, which I activated, so why would it crash on startup?

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