amokrun Posted February 28, 2014 Share Posted February 28, 2014 Has anybody experienced dual locations added in by AWOP and New Vegas Interiors at the Emergency Railyard, Nipton Road Rest Stop and Poseidon Gas Station? All locations have two points of entry established by said mods. I've installed the compatibility patch for AWOP and Interiors Combo but the problem is still there. You can play around it quite easily by ignoring one of the entryways to maintain immersion, but I'd prefer to just have the one location. Anyone have a fix for this? Like I said, I've installed the patch and quite sure everything from installation order to load order have been done correctly. Here's the list just for good measure: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmAWorldOfPain(Preview).esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmWeapon Mod Expansion.esmWME - DLCs.esmWME - GRA.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmAmbient Temperature.esmInventory Access.esmMore Perks.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmNVInteriors_ComboEdition_AWOP.esmIWR.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmNevadaSkies.esmProject Nevada - Cyberware.espProject Nevada - Rebalance.espdD - Enhanced Blood Main NV.espdD-More Gore.espAWOPLowLootGeneral.espAWOP-LowNPCSWastelandOnly.espAWOPLowLootSkillBooks.espAWOP FOOK Weapon Patch.espAWOP DLC + GRA Conflict Error Fixes.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espFOOK-PN Convergence.espWeapon Mod Expansion.espWME - DLCs.espWME - GRA - Complete.espWME - FOOK.espWME - FOOK DLCs.espBig Big Boomer - WME.espProject Nevada - WME.espWME - AWOP.espEVE FNV - ALL DLC.espProject Nevada - EVE All DLC.espWMEVE - All DLCs.espRCSS.espProject Nevada - Reinforced Chinese Stealth Suit.espPowered Power Armor.espJump Fall Fixer.espAmbient Temperature - PPA.espHonest Hearts - Grunt Fix.espDeadMoneyDuckAndCoverFix.espThe Weapon Mod Menu.espThe Mod Configuration Menu.espCONELRAD 640-1240.espFlight of the ValkED-E.espALIENBLASTER.espCyberianDawn.espFlashlightNVSE.espQuick Trade.espNewVegasBounties.espIWR - Rebuilt.espMore Perks Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMod Loot - 1. Really Rare.espPersonalHologram.espAlternative Repairing.espAlternative Repairing - Ultimate Edition.espAlternative Repairing - NVInteriors.espAlternative Repairing - NVInteriors Combo AWOP Edition.espILO - NVInteriors Project.espILO - A World of Pain.espInterior Lighting Overhaul - Ultimate Edition.espNevadaSkies - Ultimate DLC Edition.espNovacMotelOverhaul.esp Total active plugins: 86Total plugins: 108 Link to comment Share on other sites More sharing options...
chucksteel Posted February 28, 2014 Share Posted February 28, 2014 It's not a patch in the standard way people do patches for stability sake I removed all conflicts in the NVInteriors Combo AWOP and you can delete the Basic NVInteriors Combo. All you need is the Core and Combo AWOP. Link to comment Share on other sites More sharing options...
amokrun Posted March 1, 2014 Author Share Posted March 1, 2014 Hmm, so I actually went and uninstalled all mods to start fresh and incorporated the Combo-AWOP with the core. Now it crashes on startup. Running FNVEdit tells me it cannot find the specified file, i.e. NVInteriors Combo Edition. If I understand correctly, I should not need this file if I have the combo-AWOP installed, right? Again, the load order: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmAWorldOfPain(Preview).esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmWeapon Mod Expansion.esmWME - DLCs.esmWME - GRA.esmNVInteriors_Core.esmAmbient Temperature.esmInventory Access.esmMore Perks.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmIWR.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmNevadaSkies.esmProject Nevada - Cyberware.espProject Nevada - Rebalance.espNVInteriors_ComboEdition_AWOP.esmAWOPLowLootGeneral.espAWOP-LowNPCSWastelandOnly.espAWOPLowLootSkillBooks.espAWOP DLC + GRA Conflict Error Fixes.espAWOP FOOK Weapon Patch.espFOOK - New Vegas DLCs.espFOOK - New Vegas.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espFOOK-PN Convergence.espWeapon Mod Expansion.espWME - DLCs.espWME - GRA - Complete.espWME - FOOK.espWME - FOOK DLCs.espProject Nevada - WME.espBig Big Boomer - WME.espWME - AWOP.espEVE FNV - ALL DLC.espProject Nevada - EVE All DLC.espWMEVE - All DLCs.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espdD - Enhanced Blood Main NV.espdD-More Gore.espPowered Power Armor.espJump Fall Fixer.espAmbient Temperature - PPA.espRCSS.espProject Nevada - Reinforced Chinese Stealth Suit.espNewVegasBounties.espCyberianDawn.espFlashlightNVSE.espQuick Trade.espPersonalHologram.espMore Perks Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMod Loot - 1. Really Rare.espALIENBLASTER.espDeadMoneyDuckAndCoverFix.espHonest Hearts - Grunt Fix.espCONELRAD 640-1240.espFlight of the ValkED-E.espIWR - Rebuilt.espAlternative Repairing.espAlternative Repairing - Ultimate Edition.espAlternative Repairing - Breakdown Item Icons.espILO - A World of Pain.espILO - NVInteriors Project.espInterior Lighting Overhaul - Ultimate Edition.espNevadaSkies - Ultimate DLC Edition.espNovacMotelOverhaul.esp Total active plugins: 84Total plugins: 106 Link to comment Share on other sites More sharing options...
chucksteel Posted March 1, 2014 Share Posted March 1, 2014 you lost me with "Incorporated the Combo-AWOP with the Core"??? You need the Core, Combo-AWOP and not the Combo. The Combo-AWOP doesn't require the combo as a master. Link to comment Share on other sites More sharing options...
amokrun Posted March 1, 2014 Author Share Posted March 1, 2014 That's the thing, I activated the Core, and followed it with the Combo-AWOP. And FNVEdit returns with the error that it cannot find the Combo Edition. The only two requirements are the Core and Combo-AWOP, which I activated, so why would it crash on startup? Link to comment Share on other sites More sharing options...
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