gsmanners Posted August 21, 2009 Share Posted August 21, 2009 Ahem: http://geck.bethsoft.com/index.php/MenuMode Link to comment Share on other sites More sharing options...
gigantibyte Posted August 21, 2009 Author Share Posted August 21, 2009 Ahem: http://geck.bethsoft.com/index.php/MenuMode Interesting, my head is racing with possibilities. But I still can't find a global variable or function that will report if a menu is open or not. Unless I can do something like If MenuMode == 0 {script} endif Link to comment Share on other sites More sharing options...
gsmanners Posted August 21, 2009 Share Posted August 21, 2009 My point here is that you might read some more from the GECK wiki and absorb its wisdom (and maybe not rely so much on us idiots). In any case, I don't know. I think MenuMode could very well work like that if you found a more all-encompassing mode to check it from. Otherwise, you should be aware that MenuMode is mutally exclusive with GameMode (but playing the game itself should have made that obvious). Link to comment Share on other sites More sharing options...
gigantibyte Posted August 21, 2009 Author Share Posted August 21, 2009 My point here is that you might read some more from the GECK wiki and absorb its wisdom (and maybe not rely so much on us idiots). In any case, I don't know. I think MenuMode could very well work like that if you found a more all-encompassing mode to check it from. Otherwise, you should be aware that MenuMode is mutally exclusive with GameMode (but playing the game itself should have made that obvious). The geck wiki is lacking details in some areas, but with the help I received here, and by reverse engineering existing vendor containers, I was finally able to get my own containers working right. Thanks. Link to comment Share on other sites More sharing options...
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