Jump to content

People skating across the floor


Kayvon

Recommended Posts

I got an issue with NPCs gliding across the floor. They aren't doing their walking animation. A lot of them also seem to be possessed by the devil because when they talk to each other, their heads spin around until they're completely upside down like that upside down face kid in Family Guy. Can anyone help me? :thanks:

 

Load Orader:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Enhanced Weather - Rain and Snow.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [DIK] DLC Improvement Kit.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

Mart's Mutant Mod.esm

sc_lovers_resource.esm

sc_wasteland_pimp.esm

CubeExperimental (EN).esm

RTS.esm

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - Weather Sounds in Interiors.esp

GreenWorld.esp

Fellout-Full.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-pipboylight.esp

Fellout-SOTD.esp

CALIBRxMerchant.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp

FOOK2 - *censored* Map Markers.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Project Beauty.esp

Project Beauty- Point Lookout.esp

Project Beauty- Broken Steel.esp

Project Beauty- MMM Raiders.esp

sc_blackmailing_silver.esp

sc_acquiring_mei.esp

sc_toying_with_angela.esp

sc_wp_captives.esp

sc_wp_arefu.esp

sc_wp_luring_lucy.esp

sc_saving_nova.esp

sc_wp_red.esp

GalaxyNewsRadio20[M].esp

KillableKidsNormalHealth.esp

RobCo Certified.esp

RTS_beta_patch_ 01.esp

MiniHideout.esp

BoS_DX.esp

japanese_armor_set.esp

Tribal_DX.esp

WinterizedT51bDX.esp

Outcast DX.esp

3EFdrgplate.esp

NAPA.esp

NAPA-Sneak.esp

RecieveTenpennySuite.esp

Persona_and_Secret.esp

Wasteland_Seductress.esp

DIM TYPE3 conversions.esp

 

Total active plugins: 69

Total plugins: 70

Link to comment
Share on other sites

Were you high when it did that?

 

 

 

 

MMM goes at the very bottom in the load order

 

 

You're MMM order is messed up anyway,

 

put the compatibiliy patches all together

 

 

 

Weather also goes last, right before MMM, because we know for sure MMM

doesn't change weather at all.

 

Also you either pick FelloutFull.esp or FelloutSOTD.esp

one is very dark the other is not very dark

Also the depending on the order of enhanced weather an fellout

either one or the other will control the weather

so you might want to load fellout first, then enhanced weather after that

then MMM, also fellout has a pipboy light that goes before fook

Link to comment
Share on other sites

Thanks for the reply. Your advice was helpful, but it didn't solve the issue:

 

http://i422.photobucket.com/albums/pp310/Morboth/Fallout%20bugs/ScreenShot32.jpg

 

It was funny for a while bit now it's just infuriating. I'm just gonna back my saves up and reinstall this mug.

Link to comment
Share on other sites

The load order stuff is just a starting point.

 

 

It was pretty obvious as a red flag so you know, rule that out.

 

Could be archive invalidation related.

 

Could be grapics drivers, could be a corupt save game...

 

Could be a conflict with one of those mods

 

Could be a conflict with the new patch an one of those mods

 

It would probably be easy to find as a conflict looking in FO3edit

 

Then again, start a new game an see what happens

 

 

Re-install isn't a bad idea, only if it was something small an you could fix it without all the work of a new install.

 

 

Once I download mods I keep the compressed versions in a file, so I don't have to download them again.

 

 

Shoot use FO3edit to master update your load order. That clears up alot of things as well as the process forces you to

 

fix a few mods that you wouldn't have even knew had a problem, and if you can't fix it, you either ask the person that made the mod to fix

 

or just delete it, an move on.

 

 

The only mod that really deals with the Npc's is that project beauty one, but you may have others

because you can't tell what's in a mod until you open it with FO3edit.

 

 

You should probably look into unofficial fallout patch too. It fixes alot of stuff that bethesda overlooked.

 

I don't know what would fix spinning heads. LMAO !

 

 

Hang in there...

Link to comment
Share on other sites

Well I went through and unchecked all the mods one by one to find some issue among them. That didn't work, so I went into each mod's page to see if the authors listed any known issues. I found out that FOOK2 is compatible with nothing really. FOIP apparently only works with 1.6. Since I can't find it I decided to toss that aside. I also found out that Project Beauty and MMM overlap on raider modding. PB has a compaibility patch but neither mention anything on the load orders. I'm following Wandik's post to the letter this time around. It's a little difficult since some of the stuff in there is outdated, but I'm grateful that it's still up. I had patch 1.7 so it may have caused the game to screw up since it seems like many mods use the whole fake patch thing. I'll test it out and post my results.

 

EDIT: So I installed all of the DLC, fake patch, the unofficial fo3 patch, fwe, wmk, and mmm for now. Where in the load order should I add weather and envirnment mods like Fellout, Enhanced weather, and greenworld. What about "small mods" such as individual armors, hideouts, individual perks, etc.

 

EDIT2: This whole process did nothing to fix the skating and head flipping problem btw... It's gotta be a graphics card issue.

Link to comment
Share on other sites

...Aww wtf.

 

Is there any way of avoiding this bug effectively (or a patch)?

Should I just delete all my saves?

Did this happen in Oblivion?

 

This can't be a super common issue since you were the first to point out that this happens. There must be SOMETHING that triggers this.

Link to comment
Share on other sites

Sure there's a trigger. It's called bad programming. It doesn't happen all the time, I admit. Frankly, you're more likely to see the crashing UFO, but it *can* happen. :wallbash:

 

As far as I know, it only happens for short periods of time, but maybe you're just lucky or maybe there really is some hardware problem. I find the hardware explanation a little hard to accept (given that you're more likely to just see BSODs in that situation).

Link to comment
Share on other sites

Well at least I know it can't be helped at the moment. It feels like it could be some hardware problem because you mention how it's not extremely common, yet I get this same problem in 4 reinstallations. Feels a little odd that it keeps happening. I think I'll just ignore it, even though everytime I see it, I rage and kill everyone.

 

In the mean time I got a problem with FWE not working completely. Scanned it for errors in FO3Edit and I got this:

 

Parameter #1 -> Found a NULL reference, expected: GLOB

Above errors were found in :CTDA - Condition

Above errors were found in :Conditions

Above errors were found in :Effect

Above errors were found in :Effects

Above errors were found in :JunkFood "Junk Food" [ALCH:0003359C]

Above errors were found in :GRUP Top "ALCH"

Flags -> <Unknown: 29>

Above errors were found in :DATA - Data

Above errors were found in :T3TBlueFireDamage "Alien Fire Damage" [MGEF:0A0072CA]

Above errors were found in :GRUP Top "MGEF"

Ghoul "Ghoul" [RACE:00003B3E] -> Missing required members: Default Hair Styles

Above errors were found in :GRUP Top "RACE"

Above errors were found in :[0A] FO3 Wanderers Edition - Main File.esm

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...